-
Notifications
You must be signed in to change notification settings - Fork 3
/
Utilities.cs
164 lines (148 loc) · 7.17 KB
/
Utilities.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
using System.Globalization;
using System.Text.RegularExpressions;
using UnityEngine;
using System.Linq;
using System;
using System.IO;
using System.Collections.Generic;
using Newtonsoft.Json;
namespace AlweStats {
public static class Utilities {
public static string GetColorString(float percentage) {
Color percentageColor = Color.Lerp(
new Color(1f, 0f, 0f, 1f),
new Color(0f, 1f, 0f, 1f),
percentage / 100f
);
return $"#{ColorUtility.ToHtmlStringRGB(percentageColor)}";
}
public static T GetCultureInvariant<T>(object num) {
string str = num.ToString().Replace(",", ".");
if (typeof(T) == typeof(float)) num = Convert.ToSingle(num, CultureInfo.InvariantCulture);
else if (typeof(T) == typeof(int)) num = Convert.ToInt32(num, CultureInfo.InvariantCulture);
return (T) Convert.ChangeType(num, typeof(T));
}
public static string VectorToString(Vector2 vector) {
string x = vector.x.ToString("0.##", CultureInfo.InvariantCulture);
string y = vector.y.ToString("0.##", CultureInfo.InvariantCulture);
return $"{x}, {y}";
}
public static Vector2 StringToVector(string setting) {
string[] values = Regex.Replace(setting, @"\s+", "").Split(',');
if (values.Length < 2) return Vector2.zero;
return new Vector2(GetCultureInvariant<float>(values[0]), GetCultureInvariant<float>(values[1]));
}
public static RectOffset StringToPadding(string setting) {
string[] values = Regex.Replace(setting, @"\s+", "").Split(',');
if (values.Length < 4) return new RectOffset(0, 0, 0, 0);
return new RectOffset(
GetCultureInvariant<int>(values[0]),
GetCultureInvariant<int>(values[1]),
GetCultureInvariant<int>(values[2]),
GetCultureInvariant<int>(values[3])
);
}
public static Color StringToColor(string setting) {
string[] values = Regex.Replace(setting, @"\s+", "").Split(',');
if (values.Length < 4) return Color.gray;
return new Color(
Mathf.Clamp01(GetCultureInvariant<float>(values[0]) / 255f),
Mathf.Clamp01(GetCultureInvariant<float>(values[1]) / 255f),
Mathf.Clamp01(GetCultureInvariant<float>(values[2]) / 255f),
Mathf.Clamp01(GetCultureInvariant<float>(values[3]) / 255f)
);
}
public static bool CheckInEnum<T>(T type, string setting) {
int value = Convert.ToInt32(type);
int[] values = Array.ConvertAll(Regex.Replace(setting, @"\s+", "").Split(','), s => int.Parse(s, CultureInfo.InvariantCulture));
if (value == 0 && values.Contains(0)) return true;
else if (values.Contains(0)) return false;
else return values.Contains(value);
}
public static Vector3 Round(this Vector3 vector, int decimalPlaces = 1) {
float multiplier = 1;
for (int i = 0; i < decimalPlaces; i++) multiplier *= 10f;
return new Vector3(
Mathf.Round(vector.x * multiplier) / multiplier,
Mathf.Round(vector.y * multiplier) / multiplier,
Mathf.Round(vector.z * multiplier) / multiplier
);
}
public static List<WorldInfo> GetWorldInfos() {
List<WorldInfo> worldsInfos = new();
if (File.Exists(Main.statsFilePath)) {
worldsInfos = JsonConvert.DeserializeObject<List<WorldInfo>>(
File.ReadAllText(Main.statsFilePath),
new JsonSerializerSettings { Error = (se, ev) => { ev.ErrorContext.Handled = true; } }
);
}
return worldsInfos;
}
public static void SetWorldInfos(List<WorldInfo> worlds) {
if (!File.Exists(Main.statsFilePath)) {
FileStream fs = File.Create(Main.statsFilePath);
fs.Close();
}
string worldsLines = JsonConvert.SerializeObject(
worlds,
Formatting.Indented,
new JsonSerializerSettings { ReferenceLoopHandling = ReferenceLoopHandling.Ignore, NullValueHandling = NullValueHandling.Ignore }
);
File.WriteAllText(Main.statsFilePath, worldsLines);
}
public static List<WorldInfo> UpdateWorldFile(List<Vector3> pins = null/*, Dictionary<Minimap.PinData, List<ZDO>> hubs = null*/) {
List<WorldInfo> worlds = GetWorldInfos();
WorldInfo world = worlds.FirstOrDefault(w => w.worldName == ZNet.instance.GetWorldName());
if (world == null) {
worlds.Add(new WorldInfo {
worldName = ZNet.instance.GetWorldName(),
timePlayed = ZNet.instance.GetTimeSeconds(),
dayLength = EnvMan.instance.m_dayLengthSec,
removedPins = pins == null ? new() : pins,
//portalsHubs = hubs == null ? new() : hubs
});
} else {
if (pins != null) world.removedPins = pins;
//if (hubs != null) world.portalsHubs = hubs;
}
SetWorldInfos(worlds);
return worlds;
}
public static Sprite GetSprite(int nameHash, bool isPiece) {
if (isPiece) {
GameObject hammerObj = ObjectDB.instance.GetItemPrefab("Hammer");
if (!hammerObj) return null;
ItemDrop hammerDrop = hammerObj.GetComponent<ItemDrop>();
if (!hammerDrop) return null;
PieceTable hammerPieceTable = hammerDrop.m_itemData.m_shared.m_buildPieces;
foreach (GameObject piece in hammerPieceTable.m_pieces) {
Piece p = piece.GetComponent<Piece>();
if (p.name.GetStableHashCode() == nameHash) return p.m_icon;
}
} else {
ObjectDB.instance.m_itemByHash.TryGetValue(nameHash, out GameObject itemObj);
if (!itemObj) return null;
ItemDrop itemDrop = itemObj.GetComponent<ItemDrop>();
if (!itemDrop) return null;
return itemDrop.m_itemData.GetIcon();
}
return null;
}
}
public enum CustomPinType { Disabled, TrollCave, Crypt, FireHole, Portal, Ship, Cart, MountainCave, RuneStone, InfestedMine/*, TamedAnimal*/ }
public enum EnvType { Disabled, Rock, Tree, Bush, Plant, Beehive, Fermenter, Piece, Fireplace, Container, CookingStation, Smelter }
public enum DistanceType { Disabled, Hovering, All }
public struct CustomPinData {
public string name;
public string title;
public int hash;
public CustomPinType type;
}
public class WorldInfo {
public string worldName { get; set; }
public double timePlayed { get; set; }
public long dayLength { get; set; }
//public Dictionary<Minimap.PinData, List<ZDO>> portalsHubs { get; set; }
public List<Vector3> removedPins { get; set; }
}
}