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It's probably a typo, but it seems that the value 1 is being assigned to a variable (_uiEvtsInitQueue) that should be an array.
_initUIEvent: function (type) { var sType = this._getUIEvent(type), queue = this._uiEvtsInitQueue || {}; if (sType && !queue[sType]) { this._uiEvtsInitQueue = queue[sType] = 1; this.after(RENDER, function() { this._createUIEvent(sType); delete this._uiEvtsInitQueue[sType]; }); } },
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It's probably a typo, but it seems that the value 1 is being assigned to a variable (_uiEvtsInitQueue) that should be an array.
The text was updated successfully, but these errors were encountered: