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Originally posted by yonimal676 October 11, 2022
great visualizer: https://ophysics.com/k8.html
This is how it looks now:
FEATURE:
public void physicsUpdateNoCol(float time)
most of the times, the time parameter is going to be ball.time, how ever I will add this parameter in case i want to calculate the next X/Y.
The text was updated successfully, but these errors were encountered:
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Originally posted by yonimal676 October 11, 2022
great visualizer:
https://ophysics.com/k8.html
Note: it doesn't matter what the weight of the object is, it will fall the same
HOLY SHIT IT WORKS
I figured how to run the time for the ball in GameView -> sleep() and then the formulas worked.
This is a revisit: even though it worked, it looked weird:
This is how it looks now:
This was done with the help of chatGPT, i'm speechless.
Now that the physics calculations are refined, I can continue in Collision Physics #26 -> Changing Direction #34
FEATURE:
public void physicsUpdateNoCol(float time)
most of the times, the time parameter is going to be ball.time, how ever I will add this parameter in case i want to calculate the next X/Y.
The text was updated successfully, but these errors were encountered: