Skip to content
View yimengfan's full-sized avatar
:octocat:
I may be slow to respond.
:octocat:
I may be slow to respond.

Block or report yimengfan

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
yimengfan/README.md

个人简介

  • 全栈开发.
  • 游戏开发、渲染、大型分布式架构、AI绘画、DevOps工作流 均有涉略.
  • 常用Java、Node、Go、Rust、.net core、Unity3d、UE4.
  • 1994年出生.
  • 2010年开始接触编码、2014年开始正式工作. 目前在游戏行业找福报~
  • 白天水群(包括工作群),晚上写码!
  • 以哲学为师! 喜欢研究、深度思考、分享、交流.
  • 个人博客
  • 有任何问题可以发邮件,能力以内都会解答!
  • 小黄鸭调试群: 184111890 . 你遇到任何问题(生活、情感、代码),请在这个群里用小黄鸭调试法,你可能会得到答案~

Pinned Loading

  1. BDFramework.Core BDFramework.Core Public

    Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。

    C++ 2.5k 454

  2. PosePlus_TBS PosePlus_TBS Public

    基于unity3d重写的动作系统PosePlus,回合制策略游戏实现。

    C# 203 67

  3. PosePlus_FTG PosePlus_FTG Public

    Unity重写的动作系统,格斗游戏的实现. [该版本较早,不维护]

    C# 85 44

  4. PosePlus_1.0 PosePlus_1.0 Public

    Poseplus 持续维护版本。

    C# 107 35

  5. BDFramework.Serverless BDFramework.Serverless Public

    A powerful distribution gameserver by .net core!

    C# 7 3

  6. BDFramework.Urp2dEx BDFramework.Urp2dEx Public

    Urp2d

    ShaderLab 25 3