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code0.js
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gdjs.Untitled_32sceneCode = {};
gdjs.Untitled_32sceneCode.GDNewSpriteObjects1= [];
gdjs.Untitled_32sceneCode.GDNewSpriteObjects2= [];
gdjs.Untitled_32sceneCode.eventsList0 = function(runtimeScene) {
{
let isConditionTrue_0 = false;
isConditionTrue_0 = false;
isConditionTrue_0 = gdjs.evtTools.runtimeScene.sceneJustBegins(runtimeScene);
if (isConditionTrue_0) {
{gdjs.playerAuthentication.displayAuthenticationBanner(runtimeScene);
}}
}
};
gdjs.Untitled_32sceneCode.func = function(runtimeScene) {
runtimeScene.getOnceTriggers().startNewFrame();
gdjs.Untitled_32sceneCode.GDNewSpriteObjects1.length = 0;
gdjs.Untitled_32sceneCode.GDNewSpriteObjects2.length = 0;
gdjs.Untitled_32sceneCode.eventsList0(runtimeScene);
return;
}
gdjs['Untitled_32sceneCode'] = gdjs.Untitled_32sceneCode;