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Sorry, currently, the PL property is simply ignored by BesoGo (as noted in the unsupported properties in the README file). It is not even loaded into the game tree, when parsing the SGF.
It would be a nice enhancement to eventually support this property. However, I think a user interface for setting this property would also need to be considered.
Currently, the next to move in the root node is set based on how stones many of each color are set up.
As a work around, when authoring SGF files, or interacting with tsumego, one can manually play either color by using the "Set Black" or "Set White" tools and ctrl+clicking to play a stone (rather than set the stone).
I'm testing with this simple SGF:
There are no stones and no moves yet, but
PL[W]
tells that the next to make a move is white.Besogo ignores the
PL
and behaves like it's black's turn:Here's a complete example:
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