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  1. yellowEngine yellowEngine Public

    3D game engine implemented in C++ and OpenGL 3.0

    C++ 8 2

  2. ThetaStar ThetaStar Public

    Basic theta*, any angle path finding implementation with Unity

    C# 17 2

  3. VertexControl VertexControl Public

    Simple example for modifying mesh in Unity.

    C# 7 1

  4. MancalaAI MancalaAI Public

    Minimax, MCTS implementation for mancala

    C# 1