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Hi,
The library looks really nice, but sadly it's missing a more idiot-proof type of documentation.
The executor and single pole example files were helpful in setting up something, but still contain tons of stuff
which are not so well documented.
Especially, setting up some custom own project is kinda hard. The simplicity of the linked blog post:
(https://maori.geek.nz/learning-to-play-asteroids-in-golang-with-neat-f44c3472938f) is quite nice to understand things better,
but it completely skips the part where you actually set up the project with start genome etc.
A really nice thing would be a minimal, complete example on how to setup everything for a random problem like the asteroids game.
so concrete question:
how do i create the proper start genome for my problem having x input variables and y output variables?
i don't get the consturctor and docu is not existent. i saw randomGenome as private func, but it has no public c-tor
best regards
The text was updated successfully, but these errors were encountered:
Hi,
The library looks really nice, but sadly it's missing a more idiot-proof type of documentation.
The executor and single pole example files were helpful in setting up something, but still contain tons of stuff
which are not so well documented.
Especially, setting up some custom own project is kinda hard. The simplicity of the linked blog post:
(https://maori.geek.nz/learning-to-play-asteroids-in-golang-with-neat-f44c3472938f) is quite nice to understand things better,
but it completely skips the part where you actually set up the project with start genome etc.
A really nice thing would be a minimal, complete example on how to setup everything for a random problem like the asteroids game.
so concrete question:
i don't get the consturctor and docu is not existent. i saw randomGenome as private func, but it has no public c-tor
best regards
The text was updated successfully, but these errors were encountered: