-
Notifications
You must be signed in to change notification settings - Fork 0
/
notes_gui.py
479 lines (415 loc) · 11.8 KB
/
notes_gui.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
import pygame
from button import Button
from label import Label, Entry
import json
from PIL import Image, ImageDraw
from tkinter import filedialog
import tkinter as tk
import os
class MyGUI:
def __init__(self, main_window):
self.mw = main_window
self.screen = self.mw.screen
self.w, self.h = self.mw.w, self.mw.h
self.focus = None
def add(self):
self.lastnotefile = os.path.join(os.getcwd(), 'lastnote.txt')
try:
with open(self.lastnotefile) as f:
self.lastnotepath = json.load(f)
except:
self.lastnotepath = None
x, y, dx = 10, 10, 5
self.pen = Label(self.mw, (x,y), 'pencil', self.sel_pen)
self.mw.add(self.pen)
x += self.pen.w + dx
self.eraser = Label(self.mw, (x,y), 'eraser', self.sel_eraser)
self.mw.add(self.eraser)
x += self.eraser.w + dx
self.k = Label(self.mw, (x,y), 'k', self.sel_k)
self.mw.add(self.k)
x += self.k.w + dx
self.r = Label(self.mw, (x,y), 'r', self.sel_r)
self.mw.add(self.r)
x += self.r.w + dx
self.g = Label(self.mw, (x,y), 'g', self.sel_g)
self.mw.add(self.g)
x += self.g.w + dx
self.b = Label(self.mw, (x,y), 'b', self.sel_b)
self.mw.add(self.b)
x += self.b.w + dx
self.size = Entry(self.mw, (x,y), '2')
self.mw.add(self.size)
x += self.size.w + dx
add_p = Label(self.mw, (x,y), '+', self.add_page)
self.mw.add(add_p)
x += add_p.w + dx
remove_p = Label(self.mw, (x,y), '-', self.remove_page)
self.mw.add(remove_p)
x += remove_p.w + dx
back = Label(self.mw, (x,y), '<', self.previous_page)
self.mw.add(back)
x += back.w + dx
self.page = Entry(self.mw, (x,y), '000', self.goto_page)
self.mw.add(self.page)
x += self.page.w + dx
forward = Label(self.mw, (x,y), '>', self.next_page)
self.mw.add(forward)
x += forward.w + dx
new = Button(self.mw, (x,y), 'new', self.new_note)
self.mw.add(new)
x += new.w + dx
open_n = Button(self.mw, (x,y), 'open', self.open_note)
self.mw.add(open_n)
x += open_n.w + dx
save = Button(self.mw, (x,y), 'save as', self.save_note)
self.mw.add(save)
x += save.w + dx
pdf = Button(self.mw, (x,y), 'pdf', self.save_as_pdf)
self.mw.add(pdf)
x += pdf.w + dx
exit = Button(self.mw, (x,y), 'exit', self.exit)
self.mw.add(exit)
x += exit.w + dx
self.file = Label(self.mw, (x,y), 'filename')
self.mw.add(self.file)
if self.lastnotepath: self.file.set_text(self.lastnotepath)
self.move_labels(-1)
y += save.h
self.tool_rect = pygame.rect.Rect((0,0),(self.w,y))
self.tool = 'pen' # pen or eraser
self.erase_stroke = False
self.color = 'b' # k, r, g, b
self.colors = {'k':(0,0,0), 'r':(255,0,0), 'g':(0,255,0), 'b':(0,0,255)}
self.writing = False
self.erasing = False
self.pts = []
self.note = [[]]
self.p = 0
self.y = 0
self.save_as = True
self.filetypes = (('notes', '*.note'), ('All files', '*.*'))
def exit(self):
self.mw.Exit()
def add_page(self):
self.note.insert(self.p, [])
self.y = 0
def remove_page(self):
self.note.remove(self.note[self.p])
self.y = 0
if len(self.note) == 0: self.note = [[]]
if self.p == len(self.note):
self.p -= 1
page = str(1000+self.p)[1:] if self.p < 1000 else str(self.p)
self.page.set_text(page)
def set_page(self, p):
if p < 0: p = len(self.note)-1
if p >= len(self.note):
p = len(self.note)
self.note.append([])
self.p = p
page = str(1000+p)[1:] if p < 1000 else str(p)
self.page.set_text(page)
self.y = 0
self.mw.update_display()
def previous_page(self):
self.set_page(self.p - 1)
def goto_page(self):
try:
p = int(self.page.txt)
except:
p = self.p
self.set_page(p)
def next_page(self):
self.set_page(self.p + 1)
def move_labels(self, s):
for g in [self.k, self.r, self.g, self.b, self.pen, self.eraser]:
(x,y) = g.loc
if s*x < 0:
g.set_loc((x+s*3000, y))
def sel_pen(self):
self.tool = 'pen'
self.erase_stroke = False
def sel_eraser(self):
self.erase_stroke = not self.erase_stroke
self.tool = 'eraser'
def sel_k(self):
self.color = 'k'
def sel_r(self):
self.color = 'r'
def sel_g(self):
self.color = 'g'
def sel_b(self):
self.color = 'b'
def new_note(self):
self.save_as = False
self.save_note()
self.save_as = True
root = tk.Tk()
root.withdraw()
root.update()
path = filedialog.asksaveasfilename(filetypes=self.filetypes).split('.')[0]
self.file.set_text(path)
self.mw.update_display()
root.update()
root.destroy()
self.note = [[]]
self.p = 0
self.y = 0
self.page.set_text('000')
def open_note(self, selectfile=True):
if selectfile:
self.save_as = False
self.save_note()
self.save_as = True
root = tk.Tk()
root.withdraw()
root.update()
path = filedialog.askopenfilename(filetypes=self.filetypes).split('.')[0]
self.file.set_text(path)
self.mw.update_display()
root.update()
root.destroy()
try:
with open(f'{self.file.txt}.note') as f:
self.note = json.load(f)
except Exception as e:
print(e)
self.note = [[]]
self.p = 0
self.y = 0
self.page.set_text('000')
self.mw.update_display()
def save_note(self):
if self.note == [[]]: return
if self.save_as:
root = tk.Tk()
root.withdraw()
root.update()
path = filedialog.asksaveasfilename(filetypes=self.filetypes).split('.')[0]
self.file.set_text(path)
self.mw.update_display()
root.update()
root.destroy()
try:
with open(f'{self.file.txt}.note', 'w') as f:
json.dump(self.note, f)
except Exception as e:
print(e)
def save_as_pdf(self):
points = []
for page in self.note:
for s, c, pts in page: points += pts
points.sort(key=lambda p:p[0])
xmax = points[-1][0]
xmax = int(xmax*1.1)
imgs = []
for page in self.note:
points = []
for s,c,pts in page: points += pts
points.sort(key=lambda p:p[1])
ymax = points[-1][1]
ymax = int(ymax*1.1)
image = Image.new('RGB', (xmax, ymax), 'white')
dr = ImageDraw.Draw(image)
for s, c, pts in page:
points = [(x,y) for x,y in pts]
c = (c[0], c[1], c[2])
dr.line(points, c, s)
imgs.append(image)
imgs[0].save(f'{self.file.txt}.pdf', save_all=True,
append_images = imgs[1:])
def show_note(self):
if self.focus is None:
try:
p = int(self.page.txt)
except:
p = self.p
if p != self.p: p = self.p
page = str(1000+p)[1:] if p < 1000 else str(p)
self.page.set_text(page)
for s, c, pts in self.note[self.p]:
points = [(x,y-self.y) for x,y in pts]
pygame.draw.lines(self.screen, c, False, points, s) # False: not close
def show_pen(self):
sc = self.screen
pygame.draw.rect(sc, (255,255,255),self.pen)
x, y = self.pen.loc
w, h = self.pen.w, self.pen.h
x0, y0 = x+5, y+int(h/2)
x1, y1 = x+int(w/3), y+int(h/6)
x2, y3 = x+w-5, y+int(5*h/6)
pts = [(x0,y0),(x1,y1),(x2,y1),(x2,y3),(x1,y3)]
pygame.draw.lines(sc, (0,0,0), True, pts, 1)
def show_eraser(self):
sc = self.screen
pygame.draw.rect(sc, (255,255,255), self.eraser)
x, y = self.eraser.loc
w, h = self.eraser.w, self.eraser.h
x0, x1, x4 = x+5, x+w-5, x+int(w/2)
y0, y1 = y+5, y+h-5
rect = pygame.Rect((x4,y0),(int(w/2-5),h-10))
if self.erase_stroke or self.tool=='pen':
c = (200,200,200)
else:
c = (200,200,0)
pygame.draw.rect(sc, c, rect)
pts = [(x4,y1),(x4,y0),(x1,y0),(x1,y1),(x0,y1),(x0,y0),(x4,y0)]
pygame.draw.lines(sc, (0,0,0), True, pts, 1)
def show_tools(self):
t = 3
sc = self.screen
bg = (200,200,200)
self.move_labels(1)
ps = {'pen':self.pen, 'eraser':self.eraser}
pygame.draw.rect(sc, bg, ps[self.tool], t) #use ps[] instead of
# ps[].rect, because attribute rect is defined in Label
self.show_pen()
self.show_eraser()
pygame.draw.rect(sc, (0,0,0), self.k)
pygame.draw.rect(sc, (255,0,0), self.r)
pygame.draw.rect(sc, (0,255,0), self.g)
pygame.draw.rect(sc, (0,0,255), self.b)
cs = {'k':self.k, 'r':self.r, 'g':self.g, 'b':self.b}
pygame.draw.rect(sc, bg, cs[self.color], t)
self.move_labels(-1)
def show(self):
pass
self.show_note()
pygame.draw.rect(self.screen, (255,255,255), self.tool_rect)
self.show_tools()
def get_size_color(self):
try:
s = int(self.size.txt)
if s < 1: s = 1
if s > 9: s = 9
except:
s = 1
self.size.set_text(str(s))
c = self.colors[self.color]
return (s, c)
def add_pt(self, pos):
s, c = self.get_size_color()
pygame.draw.line(self.screen, c, self.pts[-1], pos, s)
pygame.display.flip()
self.pts.append(pos)
return (s, c)
def remove(self, pos):
if self.erase_stroke:
self.remove_stroke(pos)
else:
self.remove_points(pos)
def remove_points(self, pos):
r = 1
new_note = []
for stroke in self.note[self.p]:
s, c, pts = stroke
x0, y0 = pos
y0 += self.y
drop = []
for x, y in pts:
if abs(x-x0)<r and abs(y-y0)<r:
drop.append((x,y))
if drop:
points = []
while pts:
x,y = pts.pop(0)
p = (x,y)
if p in drop:
if points:
if len(points)==1:
points.append(points[0])
new_note.append((s,c,points))
points = []
else:
points.append(p)
if points:
if len(points)==1:
points.append(points[0])
new_note.append((s,c,points))
else:
new_note.append(stroke)
self.note[self.p] = new_note
self.mw.update_display()
def remove_stroke(self, pos):
r = 3
new_note = []
for stroke in self.note[self.p]:
s, c, pts = stroke
x0, y0 = pos
y0 += self.y
keep = True
for x, y in pts:
if abs(x-x0)<r and abs(y-y0)<r:
keep = False
break
if keep: new_note.append(stroke)
self.note[self.p] = new_note
self.mw.update_display()
def custom_buttondown(self, button, pos):
pass
if pos[1]<= self.pen.loc[1] + self.pen.h: return
if self.tool == 'pen':
self.writing = True
self.pts = [pos]
elif self.tool == 'eraser':
self.erasing = True
self.remove(pos)
def buttondown(self, button, pos):
self.custom_buttondown(button, pos)
self.move_labels(1)
for g in self.mw.gui:
if g != self.focus: g.buttondown(button, pos)
self.move_labels(-1)
self.mw.update_display()
def buttonup(self, button, pos):
pass
if self.tool == 'pen' and self.writing:
(s, c) = self.add_pt(pos)
points = [(x,y+self.y) for x,y in self.pts]
if len(points)==1:
points.append(points[0])
self.note[self.p].append((s, c, points))
self.writing = False
elif self.tool == 'eraser' and self.erasing:
self.remove(pos)
self.erasing = False
def mousemove(self, buttons, pos, rel):
pass
if self.tool == 'pen' and self.writing:
self.add_pt(pos)
elif self.tool == 'eraser' and self.erasing:
self.remove(pos)
def scroll(self, event):
h = self.h - self.tool_rect.h
page = int(h*0.9)
line = int(h*0.1)
tiny = int(line*0.1)
if pygame.key.name(event.key) == 'right':
self.y += tiny
elif pygame.key.name(event.key) == 'left':
self.y -= tiny
elif pygame.key.name(event.key) == 'down':
self.y += line
elif pygame.key.name(event.key) == 'up':
self.y -= line
elif pygame.key.name(event.key) == 'page down':
self.y += page
elif pygame.key.name(event.key) == 'page up':
self.y -= page
elif pygame.key.name(event.key) == 'home':
self.y = 0
elif pygame.key.name(event.key) == 'end':
points = []
for s, c, pts in self.note[self.p]: points += pts
points.sort(key=lambda p:p[1])
ymax = points[-1][1]
self.y = ymax - self.h + tiny*3
if self.y < 0: self.y = 0
self.mw.update_display()
def keydown(self, event):
self.scroll(event)
if self.focus:
self.focus.keydown(event)
def keyup(self, event):
pass