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Update changelog.
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Penumbra/UI/Changelog.cs

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@@ -60,10 +60,15 @@ public PenumbraChangelog(Configuration config)
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Add1_3_4_0(Changelog);
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Add1_3_5_0(Changelog);
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Add1_3_6_0(Changelog);
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Add1_3_6_4(Changelog);
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}
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#region Changelogs
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private static void Add1_3_6_4(Changelog log)
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=> log.NextVersion("Version 1.3.6.4")
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.RegisterEntry("The material editor should be functional again.");
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private static void Add1_3_6_0(Changelog log)
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=> log.NextVersion("Version 1.3.6.0")
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.RegisterImportant("Updated Penumbra for update 7.20 and Dalamud API 12.")
@@ -73,7 +78,6 @@ private static void Add1_3_6_0(Changelog log)
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.RegisterEntry(
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"I also do not use most of the functionality of Penumbra myself, so I am unable to even encounter most issues myself.", 1)
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.RegisterEntry("If you encounter any issues, please report them quickly on the discord.", 1)
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.RegisterImportant("There is a known issue with the Material Editor due to the shader changes, please do not author materials for the moment, they will be broken!", 1)
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.RegisterHighlight(
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"The texture editor now has encoding support for Block Compression 1, 4 and 5 and tooltips explaining when to use which format.")
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.RegisterEntry("It also is able to use GPU compression and thus has become much faster for BC7 in particular. (Thanks Ny!)", 1)

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