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Missing binding: RenderSurface::GetRenderBuffer/GetTarget #300

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andrekoehler opened this issue Feb 26, 2018 · 1 comment
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Missing binding: RenderSurface::GetRenderBuffer/GetTarget #300

andrekoehler opened this issue Feb 26, 2018 · 1 comment

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@andrekoehler
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andrekoehler commented Feb 26, 2018

I would like to use SkiaSharp to render with high performance into a RenderSurface. I see that the binding for RenderTarget offers "GetRenderTargetView" for Direct3D11 backends and "Surface" for Direct3D 9 backends (which are not supported by UrhoSharp as far as I know), but "GetRenderBuffer" or "GetTarget" are missing. These exist in the native Urho and are required to tell SkiaSharp where to render into.

@EgorBo EgorBo closed this as completed in c8dd028 Feb 27, 2018
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EgorBo commented Feb 27, 2018

Fixed in master, not sure why I marked those methods as OGL-only (probably they used to be so)

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