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This repository has been archived by the owner on Nov 7, 2022. It is now read-only.
I would like to use SkiaSharp to render with high performance into a RenderSurface. I see that the binding for RenderTarget offers "GetRenderTargetView" for Direct3D11 backends and "Surface" for Direct3D 9 backends (which are not supported by UrhoSharp as far as I know), but "GetRenderBuffer" or "GetTarget" are missing. These exist in the native Urho and are required to tell SkiaSharp where to render into.
The text was updated successfully, but these errors were encountered:
I would like to use SkiaSharp to render with high performance into a RenderSurface. I see that the binding for RenderTarget offers "GetRenderTargetView" for Direct3D11 backends and "Surface" for Direct3D 9 backends (which are not supported by UrhoSharp as far as I know), but "GetRenderBuffer" or "GetTarget" are missing. These exist in the native Urho and are required to tell SkiaSharp where to render into.
The text was updated successfully, but these errors were encountered: