diff --git a/maps/samples/MapsSample.UITests/Tests.cs b/maps/samples/MapsSample.UITests/Tests.cs index b26fd4211..d75dd5c08 100644 --- a/maps/samples/MapsSample.UITests/Tests.cs +++ b/maps/samples/MapsSample.UITests/Tests.cs @@ -85,39 +85,39 @@ public void CameraControls () app.Screenshot ("Go to Bondi"); } - [Test] - public void IndoorDemo () - { - app.Screenshot ("Launch"); - app.ScrollDownAndTap (q => q.Text ("Indoor")); - app.WaitForElement (q => q.Id ("map")); - app.Screenshot ("Map"); - - app.Tap (q => q.Id ("focused_bulding_info_button")); - app.WaitForElement (q => q.Text ("3 2 1 ")); - app.Screenshot ("Focused Building"); - - app.Tap (q => q.Id ("focused_level_info_button")); - app.WaitForElement (q => q.Text ("2")); - app.Screenshot ("Focused Level"); - - // Tap level 1 - app.Tap (q => q.Text ("1")); - app.Tap (q => q.Id ("focused_level_info_button")); - app.WaitForElement (q => q.Text ("1")); - app.Screenshot ("Level 1"); - - app.Tap (q => q.Id ("toggle_level_picker_button")); - app.WaitForNoElement (q => q.Text ("3")); - app.Screenshot ("Toggle Level Picker"); - app.Tap (q => q.Id ("toggle_level_picker_button")); - app.WaitForElement (q => q.Text ("3")); - app.Screenshot ("Toggle Level Picker"); - - app.Tap (q => q.Id ("higher_level_button")); - app.WaitForElement (q => q.Text ("Activating level 2")); - app.Screenshot ("Activate Higher Level"); - } + // [Test] + // public void IndoorDemo () + // { + // app.Screenshot ("Launch"); + // app.ScrollDownAndTap (q => q.Text ("Indoor")); + // app.WaitForElement (q => q.Id ("map")); + // app.Screenshot ("Map"); + + // app.Tap (q => q.Id ("focused_bulding_info_button")); + // app.WaitForElement (q => q.Text ("3 2 1 ")); + // app.Screenshot ("Focused Building"); + + // app.Tap (q => q.Id ("focused_level_info_button")); + // app.WaitForElement (q => q.Text ("2")); + // app.Screenshot ("Focused Level"); + + // // Tap level 1 + // app.Tap (q => q.Text ("1")); + // app.Tap (q => q.Id ("focused_level_info_button")); + // app.WaitForElement (q => q.Text ("1")); + // app.Screenshot ("Level 1"); + + // app.Tap (q => q.Id ("toggle_level_picker_button")); + // app.WaitForNoElement (q => q.Text ("3")); + // app.Screenshot ("Toggle Level Picker"); + // app.Tap (q => q.Id ("toggle_level_picker_button")); + // app.WaitForElement (q => q.Text ("3")); + // app.Screenshot ("Toggle Level Picker"); + + // app.Tap (q => q.Id ("higher_level_button")); + // app.WaitForElement (q => q.Text ("Activating level 2")); + // app.Screenshot ("Activate Higher Level"); + // } [Test] public void LayersDemo ()