diff --git a/src/main.rs b/src/main.rs index 9d2c295..1f9c0f8 100644 --- a/src/main.rs +++ b/src/main.rs @@ -351,7 +351,7 @@ async fn reset(ctx: &Context, msg: &Message) -> CommandResult { #[command] async fn help(ctx: &Context, msg: &Message) -> CommandResult { - msg.channel_id.say(&ctx.http, "⁣\n**AmongUsBot Info**\n\ + msg.channel_id.say(&ctx.http, "⁣\n**Info**\n\ The AmongUsBot can only be used from within a Voice Channel. The first person \ to type a command while within a Voice Channel, will become the Leader of that \ Voice Channel. The Leader controls all muting within the channel. To step down \ @@ -360,12 +360,15 @@ async fn help(ctx: &Context, msg: &Message) -> CommandResult { will disappear.\nEach Voice Channel is a separate game session. One will not \ affect the other. Multiple games can be played *independently and \ simultaneously* in a server.\n\n\ - **AmongUsBot Commands**\n\ + **Commands**\n\ `!muteall` - Mutes all players in the VC\n\ `!unmuteall` - Unmutes all players in the VC *except* for those that are dead\n\ `!kill <@player>` - Mutes the specified player regardless of unmute\n\ `!revive <@player>` - Unkills a dead player\n\ - `!reset` - Revives all killed players").await?; + `!reset` - Revives all killed players\n\n\ + **Credit**\n\ + AmongUsBot built by Blake Wyatt and can be found on Github at \ + https://github.com/nabakin/among-us-discord-bot").await?; Ok(()) } \ No newline at end of file