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Updated README.md
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.travis.yml

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README.md

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# wsjcpp-obj-tree
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[![Build Status](https://api.travis-ci.com/wsjcpp/wsjcpp-obj-tree.svg?branch=master)](https://travis-ci.com/wsjcpp/wsjcpp-obj-tree) [![Total alerts](https://img.shields.io/lgtm/alerts/g/wsjcpp/wsjcpp-obj-tree.svg?logo=lgtm&logoWidth=18)](https://lgtm.com/projects/g/wsjcpp/wsjcpp-obj-tree/alerts/) [![Language grade: C/C++](https://img.shields.io/lgtm/grade/cpp/g/wsjcpp/wsjcpp-obj-tree.svg?logo=lgtm&logoWidth=18)](https://lgtm.com/projects/g/wsjcpp/wsjcpp-obj-tree/context:cpp)
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[![Build Status](https://api.travis-ci.com/wsjcpp/wsjcpp-obj-tree.svg?branch=master)](https://travis-ci.com/wsjcpp/wsjcpp-obj-tree)
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Multi Object Tree
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* Check circles in tree
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* Every node have list of pointers to childs and pointer to parent
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* Tree can has several root nodes
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* Chain style declaration for more comfortable
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* Every node can be customized
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* Tree has full list of pointers to nodes so searching in nodes is non recursive
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$ ./wsjcpp-obj-tree --help
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Usage: ./wsjcpp-obj-tree [OPTIONS]
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Options:
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Options:
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--help | -h help
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Input or source data can be (only one):
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Input or source data can be (only one):
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--input <file> | -i <file> input binary file with tree
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--random N | -r N generate random data (more than 0 and less than 1000000)
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--example | -e hardcoded example
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Output data can be (only one):
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Output data can be (only one):
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--output <file> | -o <file> output binary file for tree
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--print | -p output binary file for tree
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src/examples/wsjcpp_obj_tree_node_building.h

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public:
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WsjcppObjTreeNodeBuilding(WsjcppObjTree *pTree, const Address &nValue = Address());
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static uint16_t staticType() { return WSJCPP_OBJ_TREE_NODE_BUILDING; };
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const Address &getValue();
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void setValue(const Address &nValue);
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// custom
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void setNumberOfFloors(int n);
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int getNumberOfFloors();
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bool readString(std::ifstream &f, std::string &nVal, std::string &sError);
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bool writeString(std::ofstream &f, std::string nVal, std::string &sError);
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};
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WSJCPP_OBJ_TREE_CHAIN_DECLARE_INLINE(Address, WsjcppObjTreeNodeBuilding)

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