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Johns Hopkins Applied Physics Laboratory
- Laurel, MD
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🎓 A workshopper for GLSL shaders and graphics programming
Simple tool to load GLSL shaders on HTML Canvas using WebGL
INACTIVE - Assets for creating WebXR-enabled Unity3D projects.
Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development, and can be deployed anywhere. It is flexible, extensible and includes networking and XR - across platforms…
Displays GLSL fragment shaders as a website background. Supports offscreen buffers and floating point textures on almost any browser and hardware. Compatible with Shadertoy.
ESM / jQuery plugin for creating video backgrounds from YouTube, Vimeo or video file links.
Unity iOS example project: shows how to take a screenshot and send it to the photo album (camera roll).