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Heavy Bullets

Game was created for a game jam with a theme Less is More. Built with Godot Engine 4

Creating

The game was created within 6 hours. Code is written by myself, assets and font are from the Internet.

Gameplay

Shoot to give yourself an impulse, the less bullets you have, the farther you travel. You have 3 bullets at start and each ammunition gives you 3 more. Score is evaluated by amount of ammo you have collected. Highest score is saved between sessions. If you run out of bullets or fall down the game is restarted.

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Game created for a game jam within 6 hours.

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