@@ -49,12 +49,12 @@ if CLIENT then
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local c = self :GetMyColor ()
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if self :GetModel () == " models/maxofs2d/light_tubular.mdl" then
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- render .DrawSprite ( LightPos - up * 2 , 8 , 8 , Color ( 255 , 255 , 255 , 255 ) , Visible )
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- render .DrawSprite ( LightPos - up * 4 , 8 , 8 , Color ( 255 , 255 , 255 , 255 ) , Visible )
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- render .DrawSprite ( LightPos - up * 6 , 8 , 8 , Color ( 255 , 255 , 255 , 255 ) , Visible )
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- render .DrawSprite ( LightPos - up * 5 , 128 , 128 , c , Visible )
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+ render .DrawSprite ( LightPos - up * 2 , 8 , 8 , c , Visible )
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+ render .DrawSprite ( LightPos - up * 4 , 8 , 8 , c , Visible )
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+ render .DrawSprite ( LightPos - up * 6 , 8 , 8 , c , Visible )
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+ render .DrawSprite ( LightPos - up * 5 , math . Clamp ( self : GetSize (), 0 , 128 ), math . Clamp ( self : GetSize (), 0 , 128 ) , c , Visible )
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else
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- render .DrawSprite ( self :LocalToWorld ( self :OBBCenter () ), 128 , 128 , c , Visible )
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+ render .DrawSprite ( self :LocalToWorld ( self :OBBCenter () ), math . Clamp ( self : GetSize (), 0 , 128 ), math . Clamp ( self : GetSize (), 0 , 128 ) , c , Visible )
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end
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end
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