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# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-12-22 03:11+0100\n"
"PO-Revision-Date: 2021-10-06 10:02+0000\n"
"Language-Team: Danish (https://app.transifex.com/widelands/teams/35159/da/)\n"
"Language: da\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/elemental:8
msgid "Along The River"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/elemental:10
msgid ""
"It is the land where the sun is hardly seen during the winter and where "
"spring floods away any reminiscence of the past. Strange tensions have grown "
"among its residents and many selfish rulers have taken advantage of the "
"chaos. The superstitious people appear to be no obstacle for the "
"developments of better equipped armies. Tough times are on the brink of "
"emerging, and you should heed the words of your wise advisors, or fade into "
"oblivion like the others."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/functions.lua:60
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/functions.lua:62
msgid "%1% unit of %2% has been brought to your ‘%3%’ building."
msgid_plural "%1% units of %2% have been brought to your ‘%3%’ building."
msgstr[0] ""
msgstr[1] ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/functions.lua:60
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/functions.lua:62
msgid "Transport"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/init.lua:210
msgid ""
"Four shovels for removing the swamps have been collected at the warehouse."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/init.lua:210
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/init.lua:219
msgid "Shovels"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/init.lua:219
msgid ""
"Four more shovels for removing the swamps have been collected at the "
"warehouse."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/objectives.lua:7
msgid "Defeat Törver"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/objectives.lua:9
msgid "Defeat the Armies of Törver"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/objectives.lua:10
msgid "Törver is the enemy in the north, who is fighting under the red banner."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/objectives.lua:16
msgid "Build a port"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/objectives.lua:18
msgid "Build a Port in the North"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/objectives.lua:19
msgid ""
"We should build a port in Törver’s former land to be ready to send an "
"expedition as soon as we found out how to build ships."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/objectives.lua:25
msgid "Conquer pirate sentry"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/objectives.lua:27
msgid "Conquer the Pirate Sentry"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/objectives.lua:28
msgid ""
"Conquer the pirate sentry near the brook to the east. Hopefully we will find "
"out what happened to the gold in this area."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/objectives.lua:34
msgid "Build warehouse"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/objectives.lua:36
msgid "Build a Warehouse near the Pirate Sentry"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/objectives.lua:37
msgid ""
"Build a warehouse close to the conquered pirate sentry near the brook. We "
"will need it as a basis for further exploration. Furthermore we could use it "
"to store some gold that we will mine from the surrounding hills."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/objectives.lua:43
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/objectives.lua:52
msgid "Bring shovels"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/objectives.lua:45
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/objectives.lua:54
msgid "Bring Four Shovels to the new Warehouse"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/objectives.lua:46
msgid "They will be handed out to some volunteers for drying up the swamps."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/objectives.lua:55
msgid ""
"They will be handed out to additional volunteers for drying up the swamps."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/objectives.lua:61
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:93
msgid "Defeat the pirates"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/objectives.lua:63
msgid "Defeat the Pirates"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/objectives.lua:64
msgid ""
"Free our neighbourhood from the pirate menace. The pirates are fighting "
"under the grey banner."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/objectives.lua:70
msgid "Free our scout from the pirates"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/objectives.lua:72
msgid "Conquer the Stronghold on the Island"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/objectives.lua:73
msgid "This is where the scout is held captive."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/objectives.lua:79
msgid "Defeat Hjalmar"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/objectives.lua:81
msgid "Defeat the Armies of Hjalmar"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/objectives.lua:82
msgid ""
"Hjalmar is the enemy north of the former pirates, who is fighting under the "
"green banner."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/objectives.lua:88
msgid "Defeat Runar"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/objectives.lua:90
msgid "Defeat the Armies of Runar"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/objectives.lua:91
msgid ""
"Runar is the enemy south-east of the former pirates, who is fighting under "
"the yellow banner."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:10
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:26
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:34
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:45
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:51
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:60
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:69
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:78
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:85
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:92
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:99
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:105
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:111
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:117
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:123
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:132
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:138
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:147
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:156
msgid "Your Advisor"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:11
msgid "Along the River"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:12
msgid "Sire, let me inform you about the surrounding tribes."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:14
msgid ""
"From the north we are endangered by a belligerent tribe, led by warlord "
"Törver, that is rapidly building up its armies. They may soon have become "
"too strong to be defeated."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:16
msgid ""
"A large area to the north-east is agonized by a wild horde of unfettered "
"pirates, led by their insane Arvid. Their presence blocks our ways to other "
"tribes."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:18
msgid ""
"Over the river lies the prosperous land of the mysterious king Runar. We "
"have been in war with him before the pirates occupied the eastern area. His "
"strength is based on his vast industry and large armies."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:20
msgid ""
"The area beyond the pirates belongs to a developed tribe led by their mighty "
"chieftain Hjalmar. They have had a long time of preparement to build up "
"their deterring armies."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:22
msgid ""
"The situation looks quite perilous and my advice is that we direct our "
"efforts towards building up a strong army."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:27
msgid "Our northern enemy"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:28
msgid ""
"Sire, although our soldiers would face any enemy without the slightest fear, "
"our rival in the north is still stronger than all our armies combined. We "
"should avoid a conflict until we are able to defeat them."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:30
msgid ""
"Be patient and recognize that a strong army is indispensable in this "
"situation. Törver has a very bad reputation."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:35
msgid "Peril from the north"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:36
msgid ""
"Sire, we received an alarming message from one of our explorers. Törver is "
"expanding his front line and approaching our territory."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:38
msgid ""
"We cannot avoid attacking their armies forever. If we manage to conquer our "
"northern enemy, we will enlarge our territory and find more resources to "
"strengthen our armies."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:40
msgid ""
"We can then also use their access to the lake in order to explore more land."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:46
msgid "On the good way"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:47
msgid ""
"Sire, the battle with Törver progresses gloriously and we have already "
"beaten the strongest part of his army. But this enemy will not be defeated "
"easily. In a desperate move Törver has called in a group of hardened "
"mercenaries."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:52
msgid "The great lake"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:53
msgid ""
"Sire, now that we have conquered the land of Törver, we can make use of "
"their excellent access to the adjacent great lake. A port in the north will "
"give us better opportunities to have contact with other tribes."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:55
msgid ""
"In Törver’s headquarters we found papers describing the construction of "
"ships. Unfortunately, the texts are written in a language that is unknown to "
"us. Our wise men will try to translate these descriptions."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:61
msgid "Searching for gold"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:62
msgid ""
"Sire, our men have located an isolated enemy pirate sentry. The abandoned "
"huts indicate that there is gold nearby."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:64
msgid ""
"We should however be careful if we want to conquer the sentry. There can be "
"more enemy buildings that are still out of sight, and the pirates are known "
"to be very good fighters. It is best to establish a strong military presence "
"here before we proceed."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:70
msgid "Found a treasure"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:71
msgid ""
"Sire, we have found 25 units of gold ore inside the pirate sentry. They may "
"have been looted from the gold diggers’ huts nearby. This gold ore will be "
"transported to our headquarters."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:73
msgid ""
"With our successful expansion into this area we should consider building a "
"warehouse to the direct southwest of the sentry in order to further explore "
"this area. There is a good building spot only three steps away from the "
"sentry."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:79
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:86
msgid "Removing the swamps"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:80
msgid ""
"Sire, the wet season has created swamps along the brook to the east and we "
"are unable to pass through them. They have to be removed before we can "
"continue. If you bring enough shovels to the new warehouse then volunteers "
"will remove the swamps."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:87
msgid ""
"Sire, all shovels have been handed out but if we continue at this pace than "
"we will not have removed the swamps before the next wet season. If you bring "
"more shovels to the new warehouse then more volunteers will join in."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:94
msgid ""
"Sire, now that we have access to the pirates’ hideout, we should conquer it "
"and finish them off. Maybe there are even more treasures hidden in their "
"territory."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:100
msgid "The pirates were defeated."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:101
msgid ""
"Sire, we have defeated the pirates. They have hidden some gold in their last "
"bastion which is now being transferred to our headquarters."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:106
msgid "Pirates are regrouping"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:107
msgid ""
"Sire, as a result of our attacks on the pirates they have started to regroup "
"with pirates from other tribes. They could regain much of their previously "
"lost strength. Our dwindling resources can become a problem with such a "
"mighty enemy in front of us."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:112
msgid "Pirates on the run"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:113
msgid ""
"Sire, thanks to our successful efforts to drive out the pirates, lots of "
"them have fled and moved away in small boats. It is unknown in which "
"direction they have escaped."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:118
msgid "Ability to build shipyards"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:119
msgid ""
"Sire, after long study and research our wise men have finally managed to "
"decipher the strange language in Törver’s descriptions that we had found in "
"his headquarters. From now on we are able to build shipyards."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:124
msgid "Our scout has been captured"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:125
msgid ""
"Sire, one of our scouts has been captured by the pirates and brought to "
"their island. He is the only person who knows the way through the swamps "
"towards Hjalmar."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:127
msgid ""
"According to our fishermen he is locked up in the stronghold on the island. "
"We should use the knowledge about shipbuilding that we took from Törver to "
"build ships and attack their positions."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:133
msgid "Island conquered"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:134
msgid ""
"Sire, our soldiers have conquered the island and managed to free the scout. "
"It turns out that the pirates have left a large amount of gold, beer, and "
"weapons on the island."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:139
msgid "The scout returns"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:140
msgid ""
"Sire, our scout has returned to our territory, and he has shown us the road "
"through the swamps towards Hjalmar."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:142
msgid ""
"He noticed that we can also move along the other side of the mountain, in "
"case we might fail here, but it will be much more difficult to do."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:148
msgid "The last frontier"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:149
msgid ""
"Sire, we have almost defeated all armies and we are now approaching our "
"final enemy. They have been expecting us for a long time and will be "
"prepared for the heaviest battle in their lifetime."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:151
msgid "Make sure that our armies are at full strength and then act decisively."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:157
msgid "Victory!"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:158
msgid "Sire, my congratulations!"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:160
msgid ""
"You have completed all goals and defeated all our enemies. You have not only "
"conquered our rivalling tribes, but you have also captured the hearts of "
"your loving people."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/SP_Scenarios/Along_The_River.wmf/scripting/texts.lua:162
msgid "Your name will be remembered forever."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/addon:6
msgid ""
"Provides the scenario ''Along the River''. This scenario was converted to "
"be playable again with Widelands 1.0. It will be provided officially with "
"Widelands 1.1."
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/addon:9
msgid "SP_Scenario_Along_the_River"
msgstr ""
#: addons/SP_Scenario_Along_the_River.wad/dirnames:4
msgid "Singleplayer Scenarios"
msgstr ""