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Listener view direction is ignored #3

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michalsuchanek opened this issue Jan 16, 2015 · 1 comment
Open

Listener view direction is ignored #3

michalsuchanek opened this issue Jan 16, 2015 · 1 comment

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@michalsuchanek
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It seems to me that in commit #680ee08b87f53702e92f7b338bd785d54b9f9ce2, directional audio processing was removed (with the stated intention of modeling all sound as point source audio). However, the HRTF processing involving the direction of the listener was also discarded; this means that updating the listener's view (via update_view, for instance) does absolutely nothing.

Are there any plans to reimplement this property into the HRTF model? It's quite a critical component for simulating 3d audio. I suppose the application can manage the positions of the audio objects relative to the listener, but then it would at least make sense to remove the misleading listener direction properties and methods.

@whoozle
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whoozle commented Sep 18, 2017

somehow I missed your issue completely. It was removed as it never worked properly. I'd love to re-add it, if we figure out how to define geometry of the scene.

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