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Remove dead code
This has recently (?) started causing Rust build warnings.
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src/dom_utils.rs

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Original file line numberDiff line numberDiff line change
@@ -20,11 +20,6 @@ pub trait NodeHandleExt {
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self.get_attribute(name).is_some()
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}
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/// Returns true if the attribute exists and the predicate matches it.
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fn attribute_matches(&self, name: &QualName, f: impl Fn(&str) -> bool) -> bool {
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self.get_attribute(name).map_or(false, |v| f(&v))
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}
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/// Returns true if the attribute exists and has the value mentioned.
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fn attribute_is(&self, name: &QualName, expected: &str) -> bool {
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self.get_attribute(name).as_deref() == Some(expected)
@@ -64,25 +59,9 @@ pub trait NodeHandleExt {
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/// Appends children (without checking node type).
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fn append_children(&self, children: impl Iterator<Item = Self>);
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/// Same, but just one.
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fn append_child(&self, child: Self)
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where
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Self: Sized,
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{
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self.append_children(std::iter::once(child))
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}
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/// Inserts children before the specified child.
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fn insert_children_before(&self, existing: &Self, new: impl Iterator<Item = Self>);
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/// Same, but just one.
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fn insert_child(&self, existing: &Self, new: Self)
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where
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Self: Sized,
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{
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self.insert_children_before(existing, std::iter::once(new))
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}
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/// Removes the node from its parent and replaces it with the nodes provided.
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/// Does nothing if the node has no parent.
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fn replace_with(&self, replacements: Vec<Self>)

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