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OculusHandModel: Removed unneeded code.
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examples/jsm/webxr/OculusHandModel.js

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@@ -22,7 +22,6 @@ class OculusHandModel extends Object3D {
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if ( xrInputSource.hand && ! this.motionController ) {
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this.visible = true;
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this.xrInputSource = xrInputSource;
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this.motionController = new XRHandMeshModel( this, controller, this.path, xrInputSource.handedness );

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