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| 1 | +Webcom is a [BAAS](https://en.wikipedia.org/wiki/Mobile_Backend_as_a_service) with a complete client framework. |
| 2 | +Developers can build real-time applications and communication services and deploy them easily. Here are some examples : |
| 3 | + |
| 4 | +* chat |
| 5 | +* audio and video conference apps |
| 6 | +* collaborative apps |
| 7 | +* data exchange for [IoT](https://en.wikipedia.org/wiki/Internet_of_Things) |
| 8 | +* multiplayer games ... |
| 9 | +* data repositories like address book or user preferences |
| 10 | + |
| 11 | +### Get started ### |
| 12 | + |
| 13 | + |
| 14 | +* [Quickstart][Quickstart] |
| 15 | + Get started in minutes. Read and send data in realtime with Webcom. Discover how Webcom is really easy to use. |
| 16 | + |
| 17 | +* [Data Sync framework][DataSyncDoc] |
| 18 | + this is the core of Webcom. These API enable to store and to synchonise data between multiple devices instantaneously. The backend is offered "as a service". Thus most of the time you don't need to install any server. |
| 19 | + |
| 20 | +* [Webcom communication SDK][ComSDKDoc] |
| 21 | + Client framework (javascript library) can be retrieved to add communication features on your website (chat, audio/video call, conferences, presence). You can customize/enrich it if necessary. |
| 22 | + |
| 23 | +* [Use cases][Examples] |
| 24 | + A demonstration of a communication service based on Webcom Framework. Create your own account and use tchat, audio & video calls and conferences, presence. You can also use the code of this demo as a sample of Webcom usage |
| 25 | + |
| 26 | + |
| 27 | +### Concept #### |
| 28 | + |
| 29 | + |
| 30 | +Chosen concept is "Backend-as-a-service". |
| 31 | + |
| 32 | +Basically, webcom-base is: |
| 33 | + |
| 34 | +* a high level datastore |
| 35 | +* with a tree data structure (tree nodes store strings, numbers, booleans, or nested children) |
| 36 | +* with flexible pubsub available on any node of the tree |
| 37 | +* with a document describing "security rules" |
| 38 | + |
| 39 | + |
| 40 | +### Key features ### |
| 41 | + |
| 42 | + |
| 43 | +* Data synchronisation between multiple devices, data storage |
| 44 | + |
| 45 | +* One unified real-time backend for every kind of services: |
| 46 | + * communication services: presence, chat, audio & vidéo call & conference, message publication… |
| 47 | + * collaboratives apps: photo or document sharing, live sketching, location sharing... |
| 48 | + * Internet of Things: data exchange between multiple devices, sensors and apps, at home or everywhere |
| 49 | + |
| 50 | +* Usable for Web apps. Native apps coming soon |
| 51 | + |
| 52 | +* Backend as a Service: each service project has its own data space and use API on Internet |
| 53 | + |
| 54 | +* Service logic is mainly on the client side: low impact on network when a service is deployed or upgraded |
| 55 | + |
| 56 | +* Natively adapted for |
| 57 | + * data persistency: activity log, chat history, call log, address book… |
| 58 | + * group communication: multi-device data exchange, group chat, audio/video conferencing between multiple accounts/users or between multiple devices of a same account/user |
| 59 | + |
| 60 | +* Based on Web technologies |
| 61 | + * NAT/proxy/firewall traversal: where HTTPS can pass, Webcom access will be available |
| 62 | + |
| 63 | +* Based on scalable middleware (NoSQL database) |
| 64 | + |
| 65 | + |
| 66 | +[Quickstart]: https://webcom.orange.com/doc/tutorial-quickstart.html |
| 67 | +[DataSyncDoc]: https://webcom.orange.com/doc/Webcom.html |
| 68 | +[ComSDKDoc]: https://webcom.orange.com/doc/tutorial-comsdk_WebRTC.html |
| 69 | +[Examples]: https://webcom.orange.com/doc/tutorial-examples.html |
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