You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: src/2024/2024-12-14/README.md
-1Lines changed: 0 additions & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -16,7 +16,6 @@ Visit the Advent of Code website for more information on this puzzle at:
16
16
**Board** class
17
17
18
18
- Manages the `Grid`-like 2D string array, methods, and properties in which robots run
19
-
-**`getTileValue()`** - Returns the value of the number or character in the `point` coordinate, or `undefined` if the `point` coordinate is out of the grid bounds
20
19
-**`setTileValue()`** - Sets the string value in the 2D `this.grid[][]` array
21
20
-**`setRobot()`** - Sets a new robot into the `Board`'s robots list and marks its position in `this.grid[][]` array
22
21
-**`moveRobot()`** - Moves a robot from a tile and updates the current and new tile's robot count
0 commit comments