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triton_signal.cc
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triton_signal.cc
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// Copyright 2020-2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "triton_signal.h"
#include <iostream>
#ifdef _WIN32
#include <windows.h>
#else
#include <csignal>
#endif
#define BOOST_STACKTRACE_USE_ADDR2LINE
#include <boost/stacktrace.hpp>
namespace triton { namespace server {
// Exit mutex and cv used to signal the main thread that it should
// close the server and exit.
bool signal_exiting_ = false;
std::mutex signal_exit_mu_;
std::condition_variable signal_exit_cv_;
namespace {
void
CommonSignalHandler()
{
{
std::unique_lock<std::mutex> lock(signal_exit_mu_);
// Do nothing if already exiting...
if (signal_exiting_)
return;
signal_exiting_ = true;
}
signal_exit_cv_.notify_all();
}
} // namespace
#ifdef _WIN32
// Windows
BOOL WINAPI
CtrlHandler(DWORD fdwCtrlType)
{
switch (fdwCtrlType) {
// Handle these events...
case CTRL_C_EVENT:
case CTRL_CLOSE_EVENT:
case CTRL_BREAK_EVENT:
case CTRL_LOGOFF_EVENT:
case CTRL_SHUTDOWN_EVENT:
break;
default:
return FALSE;
}
CommonSignalHandler();
return TRUE;
}
TRITONSERVER_Error*
RegisterSignalHandler()
{
if (!SetConsoleCtrlHandler(CtrlHandler, TRUE)) {
return TRITONSERVER_ErrorNew(
TRITONSERVER_ERROR_INTERNAL, "SetConsoleCtrlHandler failed");
}
return nullptr; // success
}
#else
namespace {
// Non-Windows
void
SignalHandler(int signum)
{
std::cout << "Signal (" << signum << ") received." << std::endl;
CommonSignalHandler();
}
void
ErrorSignalHandler(int signum)
{
std::cerr << "Signal (" << signum << ") received." << std::endl;
std::cerr << boost::stacktrace::stacktrace() << std::endl;
// Trigger the core dump
signal(signum, SIG_DFL);
raise(signum);
}
} // namespace
TRITONSERVER_Error*
RegisterSignalHandler()
{
// Trap SIGINT and SIGTERM to allow server to exit gracefully
signal(SIGINT, SignalHandler);
signal(SIGTERM, SignalHandler);
// Trap SIGSEGV and SIGABRT to exit when server crashes
signal(SIGSEGV, ErrorSignalHandler);
signal(SIGABRT, ErrorSignalHandler);
return nullptr; // success
}
#endif
}} // namespace triton::server