It is a (hopefully) powerful software designed to bring virtual landscapes to life. It generates a heightmap, followed by a texture, and then creates a painted terrain based on the noise data.
- Supports 4 algorithms of noise generation (White Noise, Perlin Noise, Diamond-Square, and Worley Noise). Each algorithm offers unique characteristics and can be tailored to specific terrain generation needs.
- Includes different terrain sizes and 3 stunning color schemes to enhance realism and aesthetics. Tip: try generating Worley Noise with a WaterSurface color scheme. You won't regret.
- Allows to preserve and revisit favorite terrains with ease using the save/load functionality.
- Install Unity 2022.3.19 from archive.
- Clone this repository using
git clone https://github.com/vyshnovka/procedural-generation-tool.git
in Git Bash. - Open created folder as a project in Unity Hub.