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fix(runtime-core): add skip onmount optimization prop on BaseTransiti… #13317

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@TalexDreamSoul TalexDreamSoul commented May 12, 2025

This pr relates to P13316

Summary by CodeRabbit

  • New Features
    • Added a new option to transitions that allows disabling the default unmount optimization, ensuring leave animations can complete even during component unmounting.

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coderabbitai bot commented May 12, 2025

Walkthrough

An optional boolean prop, skipUnmountingOptimization, was added to the BaseTransitionProps interface and its validator. The resolveTransitionHooks function now uses this prop to control whether the leave transition is optimized away during unmounting, allowing developers to opt out of the default behavior and always run the leave animation.

Changes

File(s) Change Summary
packages/runtime-core/src/components/BaseTransition.ts Added skipUnmountingOptimization prop and validator to BaseTransitionProps. Updated resolveTransitionHooks to use this prop and conditionally skip early removal in the leave hook.

Sequence Diagram(s)

sequenceDiagram
    participant ParentComponent
    participant BaseTransition
    participant ChildComponent

    ParentComponent->>BaseTransition: Initiate unmount (with skipUnmountingOptimization)
    BaseTransition->>BaseTransition: Check isUnmounting and skipUnmountingOptimization
    alt skipUnmountingOptimization is false
        BaseTransition->>ChildComponent: Immediately remove (no leave animation)
    else skipUnmountingOptimization is true
        BaseTransition->>ChildComponent: Run full leave animation before removal
    end
Loading

Poem

A toggle for transitions, so neat and precise,
Now skipping unmounting is just a device.
With a hop and a flag, the animation can stay,
Or vanish at once, as you wish it to play.
🐇✨ Code hops along, transitions anew!

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Reviewing files that changed from the base of the PR and between 3cb4db2 and 9fcf336.

📒 Files selected for processing (1)
  • packages/runtime-core/src/components/BaseTransition.ts (4 hunks)
⏰ Context from checks skipped due to timeout of 90000ms (3)
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🔇 Additional comments (4)
packages/runtime-core/src/components/BaseTransition.ts (4)

58-60: Well-documented property addition

The new skipUnmountingOptimization property is clearly documented with a descriptive comment that explains its purpose: to ignore unmount optimization and execute the full animation when set to true.


142-142: LGTM: Validator added for new prop

The validator for the new property has been correctly added to the BaseTransitionPropsValidators object with the appropriate type.


351-351: LGTM: Default value ensures backward compatibility

The new property is correctly destructured with a default value of false, which ensures backward compatibility with existing code that doesn't specify this property.


447-447:

✅ Verification successful

Core implementation looks good

The key functional change correctly modifies the condition in the leave hook to also check if skipUnmountingOptimization is false before bypassing the leave animation when unmounting. This allows developers to opt out of the default optimization and always run the leave animation, even during unmounting.

Let's verify that this is the only place in the codebase where the unmounting optimization is applied:


🏁 Script executed:

#!/bin/bash
# Search for other potential places where unmounting optimization might be applied
rg "isUnmounting" -A 5 -B 5

Length of output: 3321


Verified: Only one unmounting optimization spot in BaseTransition

I’ve confirmed that state.isUnmounting is only used in two places—its definition/init in useTransitionState and the single conditional in the leave hook:

  • state.isUnmounting is set in onBeforeUnmount within useTransitionState.
  • The only optimization check in the leave hook is at line 447:
    if (state.isUnmounting && !skipUnmountingOptimization) {
      return remove()
    }

No other occurrences of isUnmounting gate additional behavior. The change correctly scopes the unmounting optimization and allows opting out via skipUnmountingOptimization.

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  • 📝 Generate Docstrings

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@TalexDreamSoul TalexDreamSoul marked this pull request as ready for review May 12, 2025 16:40
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