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Failed to render HeightMap #1491

@CHristopher-G-C

Description

@CHristopher-G-C

**Code:
{
vsg::ref_ptrvsg::TileDatabaseSettings settings;
settings->elevationLayer = "http://127.0.0.1:80/wdem/{z}/{x}/{y}.tiff";
settings->elevationScale *= 100.0;
settings->elevationLayerCallback = [](vsg::ref_ptrvsg::Data data)->vsg::ref_ptrvsg::Data
{
if (data.get())
{
data->dirty();
}
return data;
};
}
We guess the displacementMap is not working in internal shader-set.

screenshot for dev-branch 2025-6-6 "vsgdynamictexture"
Image

**Desktop:

  • OS: Win11
  • Version lasted release and 2025-6-6 cloned main-branch
  • GPU: Nvidia GTX 1660

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