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hex_random_ai.c
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hex_random_ai.c
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#include<stdio.h>
#include<stdlib.h>
#define RED 0
#define BLUE 1
int board[11][11] = {0};
char cmd[256];
char response[256];
int color = 0;
void get_move(char* cmd)
{
int x,y;
x = cmd[0] - 'A';
y = cmd[1] - 'A';
board[x][y] = (!color)+1;
}
void make_move(char* response)
{
//randomly choose a move
srand(time(0));
int x,y;
do
{
x = rand()%11;
y = rand()%11;
}while(board[x][y]!=0);
board[x][y] = color+1;
response[0] = x+'A';
response[1] = y+'A';
response[2] = '\0';
}
int main()
{
while(1)
{
//Get command
scanf("%s",cmd);
//return name
if(!strcmp(cmd,"name?"))
{
fflush(stdin);
printf("name Test\n");
fflush(stdout);
continue;
}
//exit
if(!strcmp(cmd,"exit"))
{
fflush(stdin);
exit(0);
}
//wrong command
if(!strcmp(cmd,"wrong"))
{
fflush(stdin);
continue;
}
//start
if(!strcmp(cmd,"start"))
{
scanf("%s",cmd);
//fflush(stdin);
//Red
if(!strcmp(cmd,"red"))
{
color = RED;
make_move(response);
printf("move %s\n",response );
fflush(stdout);
}
else//Blue
{
color = BLUE;
}
continue;
}
//make move
if(!strcmp(cmd,"move"))
{
scanf("%s",cmd);
fflush(stdin);
get_move(cmd);
make_move(response);
printf("move %s\n",response);
fflush(stdout);
continue;
}
}
}