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XeeCGImage.m
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XeeCGImage.m
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#import "XeeCGImage.h"
// Reverse-engineered API calls. Evil!
CGAccessSessionRef CGAccessSessionCreate(CGDataProviderRef provider);
void *CGAccessSessionGetBytePointer(CGAccessSessionRef session);
size_t CGAccessSessionGetBytes(CGAccessSessionRef session,void *buffer,size_t bytes);
void CGAccessSessionRelease(CGAccessSessionRef session);
@implementation XeeCGImage
-(id)init
{
if(self=[super init])
{
imageref=NULL;
session=NULL;
}
return self;
}
-(id)initWithCGImage:(CGImageRef)cgimage
{
if(self=[super init])
{
imageref=NULL;
session=NULL;
if([self setCGImage:cgimage]) return self;
[self release];
}
return nil;
}
-(void)dealloc
{
if(session) CGAccessSessionRelease(session);
CGImageRelease(imageref);
[super dealloc];
}
-(BOOL)setCGImage:(CGImageRef)cgimage
{
if(!cgimage) return NO;
int pixelwidth=CGImageGetWidth(cgimage);
int pixelheight=CGImageGetHeight(cgimage);
int bprow=CGImageGetBytesPerRow(cgimage);
int bppixel=CGImageGetBitsPerPixel(cgimage);
int bpcomponent=CGImageGetBitsPerComponent(cgimage);
int bitmapinfo=CGImageGetBitmapInfo(cgimage); // only on 10.4
int alphainfo=CGImageGetAlphaInfo(cgimage);
CGColorSpaceRef colorspace=CGImageGetColorSpace(cgimage);
int components=CGColorSpaceGetNumberOfComponents(colorspace);
int mode;
switch(components)
{
case 1: mode=XeeGreyBitmap; break;
case 3: mode=XeeRGBBitmap; break;
default: return NO;
}
// Check for unsupported (non-host) byte ordering
int byteorder=bitmapinfo&kCGBitmapByteOrderMask;
#ifdef __BIG_ENDIAN__
if(byteorder==kCGBitmapByteOrder16Little||byteorder==kCGBitmapByteOrder32Little) return NO;
#else
if(byteorder==kCGBitmapByteOrder16Big||byteorder==kCGBitmapByteOrder32Big) return NO;
#endif
CGDataProviderRef provider=CGImageGetDataProvider(cgimage);
if(!provider) return NO;
CGAccessSessionRef newsession=CGAccessSessionCreate(provider);
if(!newsession) return NO;
BOOL shouldfree=NO;
void *pixeldata=CGAccessSessionGetBytePointer(newsession);
if(!pixeldata)
{
size_t bytes=pixelheight*bprow;
pixeldata=malloc(bytes);
if(!pixeldata)
{
CGAccessSessionRelease(newsession);
return NO;
}
/*size_t res=*/CGAccessSessionGetBytes(newsession,pixeldata,bytes);
// should check res, maybe?
CGAccessSessionRelease(newsession);
newsession=NULL;
shouldfree=YES;
}
int flags=0;
if(bitmapinfo&kCGBitmapFloatComponents) flags|=XeeBitmapFloatingPointFlag;
if(![self setData:pixeldata freeData:shouldfree width:pixelwidth height:pixelheight
bitsPerPixel:bppixel bitsPerComponent:bpcomponent bytesPerRow:bprow
mode:mode alphaType:alphainfo flags:flags])
{
if(newsession) CGAccessSessionRelease(newsession);
return NO;
}
CGImageRetain(cgimage);
CGImageRelease(imageref);
imageref=cgimage;
if(session) CGAccessSessionRelease(session);
session=newsession;
return YES;
}
-(void)invertImage
{
// Used to invert the colours of TIFF bitmap images.
if(bitspercomponent!=8) return; // TODO: should throw an exception?
for(int y=0;y<height;y++)
for(int i=0;i<bytesperrow;i++)
{
data[y*bytesperrow+i]^=0xff;
}
}
-(CGColorSpaceRef)createColorSpaceForCGImage
{
if(!imageref) return [super createColorSpaceForCGImage];
CGColorSpaceRef colorspace=CGImageGetColorSpace(imageref);
if(colorspace) CGColorSpaceRetain(colorspace);
return colorspace;
}
@end