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Get started with Behavior Trees Learn about behavior trees while creating several standard and custom nodes that will drive an AI to randomly pick up objects around a scene.
Beginner Tutorials
Getting started with Unity: Learn core concepts such as how to create new projects, navigate the user interface, what assets are and how to import them, scene setup, a brief introduction to the physics engine and more.
Implementing Touch with the new Input System: Learn about the EnhancedTouch API by creating common touch actions such as dragging, pinching and tapping. Includes an overview on how to hook the new Input System up to the UI.
UI Toolkit / User Interface
[Create an in-game Inventory UI with UI Toolkit](./Unity/Create-an-Inventory-UI-with UI-Toolkit/): Learn the basics of UI Toolkit by creating an in-game inventory system where your player can drag and drop items to move them around.