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box2ddebugdraw.h
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box2ddebugdraw.h
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/*
* box2ddebugdraw.h
* Copyright (c) 2010 Thorbjørn Lindeijer <thorbjorn@lindeijer.nl>
*
* This file is part of the Box2D QML plugin.
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software in
* a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*/
#ifndef BOX2DDEBUGDRAW_H
#define BOX2DDEBUGDRAW_H
#include <QQuickPaintedItem>
#include <QQuickItem>
class Box2DWorld;
class Box2DDebugDraw : public QQuickPaintedItem
{
Q_OBJECT
Q_PROPERTY(Box2DWorld *world READ world WRITE setWorld)
public:
explicit Box2DDebugDraw(QQuickItem *parent = 0);
Box2DWorld *world() const { return mWorld; }
void setWorld(Box2DWorld *world);
void paint(QPainter *);
private slots:
void onWorldStepped();
private:
Box2DWorld *mWorld;
};
#endif // BOX2DDEBUGDRAW_H