UnoResourcesGeneration
is running on every build, even when no file changes are done
#17012
Labels
area/performance 📈
Categorizes an issue or PR as relevant to performance
blocked/dependency
Categorizes an issue as blocked due to another issue
difficulty/medium 🤔
Categorizes an issue for which the difficulty level is reachable with a good understanding of WinUI
kind/bug
Something isn't working
Current behavior
This is slowing down incremental builds (on Android at least)
Expected behavior
No response
How to reproduce it (as minimally and precisely as possible)
No response
Workaround
No response
Works on UWP/WinUI
None
Environment
No response
NuGet package version(s)
No response
Affected platforms
No response
IDE
No response
IDE version
No response
Relevant plugins
No response
Anything else we need to know?
No response
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