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Viewing Point Clouds in Editor (not in playmode)

mika edited this page Oct 31, 2019 · 1 revision

Recommended solution

  • Use PointCloud2MeshConverter, to get pointcloud into regular mesh objects that you can move around and use.

Alternative

  • Edit script PointCloudViewerDX11.cs
  • remove comment, those 2 slashes from this line:
  • //[ExecuteInEditMode] // ** You can enable this, if you want to see DX11 cloud inside editor, without playmode **
  • But that might have some issues (like not releasing memory or other side effects..)