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| 1 | +using PointCloudConverter.Logger; |
| 2 | +using System.Buffers; |
| 3 | +using System.Text.Json; |
| 4 | + |
| 5 | +public static class LogExtensions |
| 6 | +{ |
| 7 | + // Call this from ProgressTick |
| 8 | + public static void WriteProgressUtf8(ILogger log, int threadIndex, long current, long total, int percent, string filePath) |
| 9 | + { |
| 10 | + using var writer = PooledJsonWriter.Rent(); // pooled buffer + Utf8JsonWriter |
| 11 | + writer.WriteStartObject(); |
| 12 | + writer.WriteString("event", "Progress"); |
| 13 | + writer.WriteNumber("thread", threadIndex); |
| 14 | + writer.WriteNumber("currentPoint", current); |
| 15 | + writer.WriteNumber("totalPoints", total); |
| 16 | + writer.WriteNumber("percentage", percent); |
| 17 | + writer.WriteString("file", filePath); |
| 18 | + writer.WriteEndObject(); |
| 19 | + writer.Flush(); |
| 20 | + |
| 21 | + // Send raw UTF-8 to logger (you implement this; falls back to Console) |
| 22 | + log.Write(writer.WrittenSpan, LogEvent.Progress); |
| 23 | + } |
| 24 | +} |
| 25 | + |
| 26 | +/// <summary>Small pooled IBufferWriter + Utf8JsonWriter holder.</summary> |
| 27 | +internal sealed class PooledJsonWriter : IDisposable |
| 28 | +{ |
| 29 | + private static readonly ArrayPool<byte> Pool = ArrayPool<byte>.Shared; |
| 30 | + private byte[] _buffer; |
| 31 | + private int _written; |
| 32 | + private readonly Utf8JsonWriter _json; |
| 33 | + |
| 34 | + private PooledJsonWriter() |
| 35 | + { |
| 36 | + _buffer = Pool.Rent(512); // grows if needed |
| 37 | + _json = new Utf8JsonWriter(new BufferWriter(this), new JsonWriterOptions { SkipValidation = true }); |
| 38 | + } |
| 39 | + |
| 40 | + public static PooledJsonWriter Rent() => new PooledJsonWriter(); |
| 41 | + |
| 42 | + public void WriteStartObject() => _json.WriteStartObject(); |
| 43 | + public void WriteEndObject() => _json.WriteEndObject(); |
| 44 | + public void WriteString(string name, string value) => _json.WriteString(name, value); |
| 45 | + public void WriteNumber(string name, long value) => _json.WriteNumber(name, value); |
| 46 | + public void WriteNumber(string name, int value) => _json.WriteNumber(name, value); |
| 47 | + public void Flush() => _json.Flush(); |
| 48 | + |
| 49 | + public ReadOnlySpan<byte> WrittenSpan => new ReadOnlySpan<byte>(_buffer, 0, _written); |
| 50 | + |
| 51 | + public void Dispose() |
| 52 | + { |
| 53 | + _json.Dispose(); |
| 54 | + var buf = _buffer; |
| 55 | + _buffer = null; |
| 56 | + _written = 0; |
| 57 | + if (buf != null) Pool.Return(buf); |
| 58 | + } |
| 59 | + |
| 60 | + // Minimal pooled IBufferWriter<byte> |
| 61 | + private sealed class BufferWriter : IBufferWriter<byte> |
| 62 | + { |
| 63 | + private readonly PooledJsonWriter _owner; |
| 64 | + public BufferWriter(PooledJsonWriter owner) => _owner = owner; |
| 65 | + |
| 66 | + public void Advance(int count) => _owner._written += count; |
| 67 | + |
| 68 | + public Memory<byte> GetMemory(int sizeHint = 0) |
| 69 | + { |
| 70 | + Ensure(sizeHint); |
| 71 | + return _owner._buffer.AsMemory(_owner._written); |
| 72 | + } |
| 73 | + |
| 74 | + public Span<byte> GetSpan(int sizeHint = 0) |
| 75 | + { |
| 76 | + Ensure(sizeHint); |
| 77 | + return _owner._buffer.AsSpan(_owner._written); |
| 78 | + } |
| 79 | + |
| 80 | + private void Ensure(int sizeHint) |
| 81 | + { |
| 82 | + if (sizeHint < 1) sizeHint = 1; |
| 83 | + int need = _owner._written + sizeHint; |
| 84 | + if (need <= _owner._buffer.Length) return; |
| 85 | + |
| 86 | + int newSize = Math.Max(need, _owner._buffer.Length * 2); |
| 87 | + var newBuf = Pool.Rent(newSize); |
| 88 | + Buffer.BlockCopy(_owner._buffer, 0, newBuf, 0, _owner._written); |
| 89 | + Pool.Return(_owner._buffer); |
| 90 | + _owner._buffer = newBuf; |
| 91 | + } |
| 92 | + } |
| 93 | +} |
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