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// if relative folder, FIXME this fails on -input="C:\asdf\etryj\folder\" -importformat=las because backslash in \", apparently this https://stackoverflow.com/a/9288040/5452781
Console.WriteLine("-output"+argSeparator+"yourfile.ucpc\t(Default is same folder as input file. For v3 you dont need to set file extension)");
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Console.WriteLine("-rgb"+argSeparator+"true or false\tReads RGB colors\tDefault is true");
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Console.WriteLine("-intensity"+argSeparator+"true or false\tReads Intensity as RGB color\tDefault is false");
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Console.WriteLine("-classification"+argSeparator+"false\t\tImport classification data\tDefault is false");
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Console.WriteLine("-offset"+argSeparator+"true or false\tAuto-offsets cloud near 0,0,0 by using the first point as offset value\tDefault is true");
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Console.WriteLine("-gridsize"+argSeparator+"5\t\tGridsize in meters, splits cloud into tiles with this size. v3 only!\tDefault is 5, minimum is 0.1 (Note: values below 1 are not really tested)");
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Console.WriteLine("-minpoints"+argSeparator+"1000\t\tIf tile has less points than this value, its discarded. Good for removing straypoints. v3 only!\tDefault is 1000");
Console.WriteLine("-limit"+argSeparator+"10000\t\tLoad only this many points (good for testing settings first)\tDefault is off");
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Console.WriteLine("-skip"+argSeparator+"0\t\t\tSkip every Nth point (For reducing point count)\tDefault is off");
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Console.WriteLine("-keep"+argSeparator+"0\t\t\tKeep only every Nth point (For reducing point count)\tDefault is off");
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Console.WriteLine("-filter"+argSeparator+"0\t\t\tKeep only first point within this distance on world grid (In Unity units)\tDefault is off");
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Console.WriteLine("-maxfiles"+argSeparator+"10\t\t\tFor batch processing, parse only this many files (good for testing with few files first)\tDefault is parse all found files");
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// TODO Console.WriteLine("-decimate" + separator + "50\t\t\tRemoves 50% of the points (by skipping every x point)\tDefault is off");
Console.WriteLine("-config"+argSeparator+"filename\t\tLoad arguments from text file (easier to handle separate settings for different projects)");
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Console.WriteLine("-usegrid"+argSeparator+"true\t\tSplits point cloud to grid (multiple files). Required for V3 format (automatically enabled if its off). \tDefault is true for v3");
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Console.WriteLine("-offsetmode"+argSeparator+"min\t\tGet auto-offset bounds, min=min from all bounds, legacy= first cloud min bounds\tDefault is min");
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