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com.github.mbrlabs.Lorien.metainfo.xml
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com.github.mbrlabs.Lorien.metainfo.xml
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<?xml version="1.0" encoding="UTF-8"?>
<component type="desktop-application">
<id>com.github.mbrlabs.Lorien</id>
<name>Lorien</name>
<summary>Infinite canvas drawing/whiteboarding app</summary>
<summary xml:lang="de_DE">Freie Zeichen- und Whiteboard-App</summary>
<url type="homepage">https://github.com/mbrlabs/Lorien</url>
<url type="bugtracker">https://github.com/mbrlabs/Lorien/issues</url>
<url type="help">https://github.com/mbrlabs/Lorien/blob/main/docs/manuals</url>
<url type="donation">https://ko-fi.com/mbrlabs</url>
<url type="translate">https://github.com/mbrlabs/Lorien/blob/main/docs/i18n.md</url>
<metadata_license>CC0-1.0</metadata_license>
<project_license>MIT</project_license>
<content_rating type="oars-1.1"/>
<launchable type="desktop-id">com.github.mbrlabs.Lorien.desktop</launchable>
<description>
<p>Lorien is an infinite canvas drawing/note-taking app that is focused on performance, small savefiles and simplicity.</p>
<p>It's not based on bitmap images like Krita, Gimp or Photoshop; it rather saves brush strokes as a collection of points and renders them at runtime (kind of like SVG).</p>
<p>It's primarily designed to be used as a digital notebook and as brainstorming tool.</p>
<p>While it can totally be used to make small sketches and diagrams, it is not meant to replace traditional art programs that operate on bitmap images.</p>
<p>It is entirely written in the Godot Game Engine.</p>
</description>
<screenshots>
<screenshot type="default">
<image>https://raw.githubusercontent.com/mbrlabs/Lorien/main/images/lorien_demo.png</image>
</screenshot>
</screenshots>
<releases>
<release version="0.5.0" date="2022-06-12"/>
</releases>
</component>