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Internally google/re2 library works with UTF-8 binary byte arrays, while JS works with UTF-16. Going back and forth requires re-coding data and recalculating offsets, which are linear operations heavy on memory. To alleviate this problem RE2 (this library) allows to use Buffer instead of a string. But Buffer is a Node-specific object. Sometimes we should interface to libraries that produce different types of objects:
Uint8ArrayArrayBufferSharedArrayBufferDataView
Returning found strings involves creating new objects and copying data even for buffers. Consider using DataView for that.
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