This part of the code-base is Meteor's CLI tool that reads commands from the user, builds the application, adds runtime code, provides an interface to Meteor Services (Accounts, Packages, Build Farms, deployments, etc).
The Meteor Tool is designed to be the "minimal kernel" as most of the functionality that goes into a typical Meteor app can pulled from core and 3rd-party packages.
Using Meteor in development is very simple. If Meteor spots that it is running
from a Git checkout folder (having a .git
directory), it will run in dev mode,
download npm
dependencies dynamically and pull the latest dev_bundle
on the
first run.
dev_bundle
is a tarball with prebuilt binaries (node
, npm
, mongod
, etc)
and npm modules necessary for the Meteor tool. dev_bundle
s are versioned and
are built with a script in the admin
directory. It is commonly built on
Jenkins.
Usually it doesn't take long to get a new dev_bundle
but if you are on a
spotty network or switching between branches referencing different versions
often, you can set the environment variable that will cache all downloaded
versions indefinitely:
set SAVE_DEV_BUNDLE_TARBALL=t
You can also run ./meteor --get-ready
to install all npm dependencies for the
tool.
Usually, the meteor
script can download a new dev-bundle without any
dependencies installed, but on Windows, it requires 7z
to be in the path for
unpacking of a tarball. (Get 7-zip here)
Since the tool is a node app, it is not testable with general Meteor testing tools such as Tinytest. Instead the home-grown system "self test" is used.
"Self test" is a testing library that is focused on testing the CLI interactions and is rather an end-to-end testing tool (not a unit-testing tool). Albeit, it is often used for testing individual functions.
Besides monitoring the process output, "self test" is capable of mocking the package catalog and running from template apps.
The asserting syntax of "self test" is rather unusual since it operates on the process's stdout/stderr output after the process has run (not in real-time). A lot of assertions depend on timeouts and waits.
To run all tests, run the following:
# download all npm dependencies, etc
./meteor --get-ready
# set the multiplier for time-outs
set TIMEOUT_SCALE_FACTOR=3
# run the tests
./meteor self-test
Note, the scale factor for time-outs might be different depending on the hardware, but 3 is a safe choice for automation.
To quickly run an individual test or a group, pass a regular expression as an argument, it will be matched against test names:
./meteor self-test "login.*"
You can also run a particular file, or list all tests matching certain
pattern, run with puppeteer (default), phantom or browserstack.
See more at ./meteor help self-test
.
If you want to learn how to write a self-test, see the tool-testing
subdirectory.
Profiling is done in an ad-hoc way but it works well enough to spot obvious differences in things like build performance.
To enable profiling, set the environment variable to a "cut off" point, which is 100ms by default.
set METEOR_PROFILE=200
In this case, the reporter will only print calls that took more than 200ms to complete.
Internally, every profiled function should be wrapped into a Profile(fn)
call.
The entry point should be started explicitly with the Profile.run()
call. Otherwise, it won't start measuring anything.
Currently, to debug the tool with node-inspector
, you can set the TOOL_NODE_FLAGS
environment variable to be --debug
or --debug-brk
. This
will modify the meteor
bash script and run the tool with debugging enabled.
The debugger will be listening to port 5858 by default, but it could be
changed using the notation --debug=6060
or --debug-brk=6060
. Note that
node-inspector
should be compatible with the node
version in the
dev_bundle
.
Next, start node-inspector
from your checkout by going to
path/to/your/meteor/dev_bundle/lib/node_modules/node-inspector/bin
and
run inspector.js
.
This will tell you the URL of the node inspector. If used with -- debug-brk
, the script will pause on the first line.
In order to debug the test apps that self-test
will spawn, the env
variable SELF_TEST_TOOL_NODE_FLAGS
could be used the same way
TOOL_NODE_FLAGS
is used. If you are setting the env variable
SELF_TEST_TOOL_NODE_FLAGS
with TOOL_NODE_FLAGS
, consider specifying a
custom port, as they could collide trying to listen to the same port.
To set a custom port, you could set the variable in the followind manner
SELF_TEST_TOOL_NODE_FLAGS="--debug-brk=5859"
and the debugger will
listen to the port 5859 and not the default 5858.
The entry-point of the tools code is in index.js
.
The Meteor Tool code has two modes of running:
- from local checkout for development
- from a production release installed by running
curl -L https://install.meteor.com | sh
or a Windows installer.
There are two different meteor
/ meteor.bat
starting scripts in development
and production. The production one is written by the packaging code.
In addition to that, the checkout version stores its own catalog (.meteor
dir)
and the production version keeps it in ~/.meteor
.
When the release is published (with ./meteor publish-release --from-checkout
),
the files committed into Git are copied in a compiled form into the built
package (Isopack). You can find the list of copied sub-trees in
Isopack#_writeTool
.
Throughout the code-base, there is an extensive use of buildmessage
, which is
a custom try/catch/finally system with recovery. See
/tools/utils/buildmessage.md
for more details.
For more information about a particular part of Meteor Tool, see subdirectories' README.md files and the top-level intro comments in the bigger files.