SOCKS Protocol Version 5 Library.
Full TCP/UDP and IPv4/IPv6 support. Goals: KISS, less is more, small API, code is like the original protocol.
❤️ A project by txthinking.com
$ go get github.com/txthinking/socks5
- Negotiation:
type NegotiationRequest struct
func NewNegotiationRequest(methods []byte)
, in clientfunc (r *NegotiationRequest) WriteTo(w io.Writer)
, client writes to serverfunc NewNegotiationRequestFrom(r io.Reader)
, server reads from client
type NegotiationReply struct
func NewNegotiationReply(method byte)
, in serverfunc (r *NegotiationReply) WriteTo(w io.Writer)
, server writes to clientfunc NewNegotiationReplyFrom(r io.Reader)
, client reads from server
- User and password negotiation:
type UserPassNegotiationRequest struct
func NewUserPassNegotiationRequest(username []byte, password []byte)
, in clientfunc (r *UserPassNegotiationRequest) WriteTo(w io.Writer)
, client writes to serverfunc NewUserPassNegotiationRequestFrom(r io.Reader)
, server reads from client
type UserPassNegotiationReply struct
func NewUserPassNegotiationReply(status byte)
, in serverfunc (r *UserPassNegotiationReply) WriteTo(w io.Writer)
, server writes to clientfunc NewUserPassNegotiationReplyFrom(r io.Reader)
, client reads from server
- Request:
type Request struct
func NewRequest(cmd byte, atyp byte, dstaddr []byte, dstport []byte)
, in clientfunc (r *Request) WriteTo(w io.Writer)
, client writes to serverfunc NewRequestFrom(r io.Reader)
, server reads from client- After server gets the client's *Request, processes...
- Reply:
type Reply struct
func NewReply(rep byte, atyp byte, bndaddr []byte, bndport []byte)
, in serverfunc (r *Reply) WriteTo(w io.Writer)
, server writes to clientfunc NewReplyFrom(r io.Reader)
, client reads from server
- Datagram:
type Datagram struct
func NewDatagram(atyp byte, dstaddr []byte, dstport []byte, data []byte)
func NewDatagramFromBytes(bb []byte)
func (d *Datagram) Bytes()
This can satisfy the classic scenario, and it is still recommended that you choose the above small API to customize for special scenarios.
Server: support both TCP and UDP
type Server struct
type Handler interface
TCPHandle(*Server, *net.TCPConn, *Request) error
UDPHandle(*Server, *net.UDPAddr, *Datagram) error
Example:
server, _ := NewClassicServer(addr, ip, username, password, tcpTimeout, udpTimeout)
server.ListenAndServe(Handler)
Client: support both TCP and UDP and return net.Conn
type Client struct
Example:
client, _ := socks5.NewClient(server, username, password, tcpTimeout, udpTimeout)
conn, _ := client.Dial(network, addr)
- Brook: https://github.com/txthinking/brook
- Shiliew: https://www.txthinking.com/shiliew.html
- dismap: https://github.com/zhzyker/dismap
- emp3r0r: https://github.com/jm33-m0/emp3r0r
- hysteria: https://github.com/apernet/hysteria
- mtg: https://github.com/9seconds/mtg
- trojan-go: https://github.com/p4gefau1t/trojan-go
Licensed under The MIT License