I mostly contribute to open-source projects and sometimes squash bugs.
I also do experiments (also known as "unfinished projects"); they are mostly private (such as twonfi/test) but the public sandbox for things that need to be public for whatever reason are in twonfi/pubtest.
(Actual projects, guaranteed to be released.)
- Blender auto-updater with a lot of regex (couldn't find an actual update API)
- SteelSeries GameSense library
- Indie Wiki Buddy: A browser extension to help people discover independent / community-friendly alternatives to Fandom, Fextralife and Neoseeker wikis
- Add wikis and respond to issues
My usual programming languages (order not very significant):
- Python: It's easy to use, powerful, has an active community, and my first programming language other than Scratch.
- JavaScript/TypeScript: They're all ECMAScripts, used a lot on the World Wide Web, and large communities.
- Swift: Getting into Apple app development, as well as being "inspired" by Python, but as a compiled language.
- C(++/#): Also getting into Windows development.
HTML: HTML. Is. Not. A. Programming. Language. (sorry.) HTML is a markup language, which is what the "ML" part stands for. Also not "machine learning".
English is my preferred human language.
My email address is: (paste into JavaScript console)
const eml = 'tnm.orug@gw'
console.log(eml[0]+eml[10]+eml[4]+eml[8]+eml[0]+eml[10]+eml[4]+eml[1]+eml[6]+eml[2]+eml[3]+eml[4]+eml[5]+eml[7])