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A collection of useful & ** free** unity scripts / library's / plugins and extensions.
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If you have a resource which is not listed here, make a pull request or open an issue!
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- Please report broken or outdated assets and spelling mistakes.
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+ Please report broken links, outdated assets and spelling mistakes.
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The links are in no particular order.
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Navigation:
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- [ Post-Processing & Rendering] ( #post-processing--rendering )
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- [ Mobile] ( #mobile )
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- [ Misc] ( #misc )
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- - [ Editor Plugins] ( #editor-plugins )
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+ - [ Editor] ( #editor )
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+ - [ Tools] ( #tools )
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- [ Editors] ( #editors )
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- [ Inspector Extensions] ( #inspector-extensions )
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- [ Importer] ( #importer )
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- [ Design Patterns] ( #design-patterns )
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- [ Serialization] ( #serialization )
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- [ Social SDKs] ( #social-sdks )
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+ - [ Collections & Utils] ( #collections--utils )
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- [ Other] ( #other )
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* [ Flow Map Shader] ( https://gist.github.com/TarasOsiris/e0e6e6c3b8fdb0d8074b ) - flow map shader working with sprites
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* [ VertexPaint] ( https://github.com/slipster216/VertexPaint ) - additional vertex streams
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* [ ShaderProject] ( https://github.com/ellioman/ShaderProject ) - shader collection
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+ * [ Skybox Plus] ( https://github.com/keijiro/SkyboxPlus ) - a collection of skybox shaders
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+ * [ Outline Shader] ( https://gist.github.com/michidk/3b49362e21563a1d66d52f4cf4bdc7ce ) - outline shader which accomodates screen width and camera distance
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## Lightning
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* [ SpriteLightKit] ( https://github.com/prime31/SpriteLightKit ) - 2d sprite lights
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* [ VolumetricLights] ( https://github.com/SlightlyMad/VolumetricLights ) - volumetric lights
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* [ SonarFx] ( https://github.com/keijiro/SonarFx ) - wave patterns
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* [ Cinematic Image Effects] ( https://bitbucket.org/Unity-Technologies/cinematic-image-effects ) - cinematic image effects
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- * [ Ripple Effect] ( https://github .com/cjacobwade/HelpfulScripts/tree/master/RippleEffect ) - distortion wave
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+ * [ Ripple Effect] ( https://twitter .com/chriswade__/status/776184020061356033 ) - distortion wave
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* [ Moments] ( https://github.com/Chman/Moments ) - recorder
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## Mobile
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* [ Google VR SDK] ( https://github.com/googlevr/gvr-unity-sdk ) - google mobile vr sdk
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* [ Unity Webview] ( https://github.com/gree/unity-webview ) - webview overlay
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* [ CUDLR] ( https://github.com/proletariatgames/CUDLR ) - remote debugging and logging console
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+ * [ Simplygon] ( https://www.assetstore.unity3d.com/en/?&_ga=1.224491866.1155275539.1473983191#!/content/10144 ) - mesh optimization & lod generation
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## Misc
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* [ uREPL] ( https://github.com/hecomi/uREPL ) - evaluation of c# expressions
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* [ TeaTime] ( https://github.com/alvivar/TeaTime ) - timer queue for coroutine patterns
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+ * [ uDesktopDuplication] ( https://github.com/hecomi/uDesktopDuplication ) - realtime screen capture as Texture2D
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+ * [ Simplygon] ( https://www.assetstore.unity3d.com/en/?&_ga=1.224491866.1155275539.1473983191#!/content/10144 ) - mesh optimization & lod generation
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- ## Editor Plugins
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+ ## Editor
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+ #### Tools
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* [ REX Diagnostics] ( https://thorgeirk11.github.io/REX-Diagnostics/ ) - runtime evaluation of c# expressions
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* [ Better Defines] ( https://github.com/TarasOsiris/Better-Defines ) - platform dependent preprocessor directive manager
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* [ Unity File Debug] ( https://github.com/Sacred-Seed-Studio/Unity-File-Debug ) - enhanced logging
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* [ Unity Themes] ( https://github.com/zios/unity-themes ) - editor themes
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* [ Tree Randomizer] ( https://www.assetstore.unity3d.com/en/#!/content/59228 ) - randomize unity trees
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* [ Render Settings Duplicator] ( https://www.assetstore.unity3d.com/en/#!/content/58831 ) - clones the render settings from one scene to another
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+ * [ Piviot Transform Helper] ( https://twitter.com/talecrafter/status/780812894502084609 ) - adds piviot creation shortcuts to the context menu
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### Editors
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* [ Brainiac] ( https://github.com/daemon3000/Brainiac ) - behaviour tree & (behaviour-)node-based visual editor
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* [ Unity 2D Joint Editors] ( https://github.com/toxicFork/Unity-2D-Joint-Editors ) - 2d joint editors
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* [ PolyMesh] ( https://github.com/UnityPatterns/PolyMesh ) - 2d shape editor
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* [ VertexPaint] ( https://github.com/slipster216/VertexPaint ) - vertex data painter
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+ * [ SabreCSG] ( https://github.com/sabresaurus/SabreCSG ) - a set of level design tools for building complex levels
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+ * [ Constants Generator Kit] ( https://github.com/LostPolygon/ConstantsGeneratorKit ) - generates static classes for layers, scenes, tags and resources
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### Inspector Extensions
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* [ Reorderable Lists] ( https://bitbucket.org/rotorz/reorderable-list-editor-field-for-unity ) - reorderable list field
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* [ Node Inspector] ( https://github.com/nicloay/Node-Inspector ) - node based inspector
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* [ ColorBands] ( https://github.com/rstecca/ColorBands ) - color bands
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* [ QuickEvent] ( https://www.assetstore.unity3d.com/en/#!/content/53869 ) - persistent event handlers with static or dynamic values
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+ * [ Reorder Components] ( https://twitter.com/mrpodunkian/status/715309192886624256 ) - reorder components on your GameObjects
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### Importer
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* [ Unity Excel Importer Maker] ( https://github.com/tsubaki/Unity-Excel-Importer-Maker ) - excel
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* [ Full Serializer] ( https://github.com/jacobdufault/fullserializer ) - custom serializer
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## Social SDKs
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- * [ Google Analytics Plugin] ( https://github.com/googleanalytics/google-analytics-plugin-for-unity ) - google analytics
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- * [ Google Play Games Plugin] ( https://github.com/playgameservices/play-games-plugin-for-unity ) - google play plugin
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- * [ Facebook SDK] ( https://github.com/facebook/facebook-sdk-for-unity ) - facebook sdk
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+ * [ Google Analytics Plugin] ( https://github.com/googleanalytics/google-analytics-plugin-for-unity ) - Google Analytics
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+ * [ Google Play Games Plugin] ( https://github.com/playgameservices/play-games-plugin-for-unity ) - Google Play plugin
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+ * [ Facebook SDK] ( https://github.com/facebook/facebook-sdk-for-unity ) - Facebook sdk
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* [ Reign Unity Plugin] ( https://github.com/reignstudios/Reign-Unity-Plugin5 ) - unified mobile api
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* [ GetSocial SDK] ( https://github.com/getsocial-im/getsocial-unity-sdk ) - community api
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* [ SOOMLA Framework] ( https://github.com/soomla/unity3d-store ) - store api
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+ * [ Steamworks.NET] ( https://github.com/rlabrecque/Steamworks.NET ) - c# wrapper for valve's Steamworks API
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+ * [ Facepunch.Steamworks] ( https://github.com/Facepunch/Facepunch.Steamworks ) - a more c#pier Steamworks API, not all features implemented though
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+ ## Collections & Utils
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+ * [ UtilityKit] ( https://github.com/prime31/UtilityKit ) - SerializationUtil, SpriteAnimator, SpriteAnimator, MathHeloers, AutoSnap, ...
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## Other
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* [ Unity Right Click] ( https://gist.github.com/adamtuliper/48a6e2ce3d9b5e72be36 ) - windows context menu extension: 'open with unity'
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* [ Projeny] ( https://github.com/modesttree/projeny ) - project management
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* [ CUDLR] ( https://github.com/proletariatgames/CUDLR ) - remote debugging and logging console
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* [ WebGL - Simple Loading Fix] ( http://designagame.eu/2016/09/is-unity-webgl-loading-a-simple-fix/ ) - custom loading bar for the webgl loader
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+ * [ Remove Boo.Lang and UnityScript Hints] ( https://gist.github.com/jbevain/a982cc580fb796c93e4e ) - Project Generation Hook to remove references to Boo.Lang and UnityScript assemblies
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## Source
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