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Domain spells #345
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Chaos (chaotic neutral) Pre-requisites:
Summons spells can fill the other levels. |
Evil (neutral evil) Summon-undead spells. Resist energy.
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Good (neutral good) Resist energy.
Summon good creatures. |
Law (lawful neutral)
Summons lawful units. |
Magic (neutral)
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War (lawful evil)
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Destruction (chaotic evil)
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Luck (chaotic good) Resist energy. Dispel magic. Spell resistance.
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Knowledge (lawful good)
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Many of the current Spells already have domains, an analysis of those for a first implementation would be ideal. |
Domain spells #205 #59
These can be implemented as Religious-based Mage Guild Labors.
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