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throttler.go
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throttler.go
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package tb
import (
"math"
"sync"
"time"
)
// Throttler is a thread-safe wrapper around a map of buckets and an easy to
// use API for generic throttling.
type Throttler struct {
mu sync.RWMutex
freq time.Duration
buckets map[string]*Bucket
closing chan struct{}
}
// NewThrottler returns a Throttler with a single filler go-routine for all
// its Buckets which ticks every freq.
// The number of tokens added on each tick for each bucket is computed
// dynamically to be even accross the duration of a second.
//
// If freq <= 0, the filling go-routine won't be started.
func NewThrottler(freq time.Duration) *Throttler {
th := &Throttler{
freq: freq,
buckets: map[string]*Bucket{},
closing: make(chan struct{}),
}
if freq > 0 {
go th.fill(freq)
}
return th
}
// Bucket returns a Bucket with rate capacity, keyed by key.
//
// If a Bucket (key, rate) doesn't exist yet, it is created.
//
// You must call Close when you're done with the Throttler in order to not leak
// a go-routine and a system-timer.
func (t *Throttler) Bucket(key string, rate int64) *Bucket {
t.mu.Lock()
defer t.mu.Unlock()
b, ok := t.buckets[key]
if !ok {
b = NewBucket(rate, -1)
b.inc = int64(math.Floor(.5 + (float64(b.capacity) * t.freq.Seconds())))
b.freq = t.freq
t.buckets[key] = b
}
return b
}
// Wait waits for n amount of tokens to be available.
// If n tokens are immediatelly available it doesn't sleep. Otherwise, it sleeps
// the minimum amount of time required for the remaining tokens to be available.
// It returns the wait duration.
//
// If a Bucket (key, rate) doesn't exist yet, it is created.
// If freq < 1/rate seconds, the effective wait rate won't be correct.
//
// You must call Close when you're done with the Throttler in order to not leak
// a go-routine and a system-timer.
func (t *Throttler) Wait(key string, n, rate int64) time.Duration {
return t.Bucket(key, rate).Wait(n)
}
// Halt returns a bool indicating if the Bucket identified by key and rate has
// n amount of tokens. If it doesn't, the taken tokens are added back to the
// bucket.
//
// If a Bucket (key, rate) doesn't exist yet, it is created.
// If freq < 1/rate seconds, the results won't be correct.
//
// You must call Close when you're done with the Throttler in order to not leak
// a go-routine and a system-timer.
func (t *Throttler) Halt(key string, n, rate int64) bool {
b := t.Bucket(key, rate)
if got := b.Take(n); got != n {
b.Put(got)
return true
}
return false
}
// Close stops filling the Buckets, closing the filling go-routine.
func (t *Throttler) Close() error {
close(t.closing)
t.mu.RLock()
defer t.mu.RUnlock()
for _, b := range t.buckets {
b.Close()
}
return nil
}
func (t *Throttler) fill(freq time.Duration) {
ticker := time.NewTicker(freq)
defer ticker.Stop()
for _ = range ticker.C {
select {
case <-t.closing:
return
default:
}
t.mu.RLock()
for _, b := range t.buckets {
b.Put(b.inc)
}
t.mu.RUnlock()
}
}