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trofkm/README.md

Hi there! 👋

I'm a C++/Golang developer with a passion for game engines and backend development. Tech Stack

wakatime

My GitHub Time Stats

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My Skills

  • Modern C++
  • Unreal Engine
  • Vulkan and Computer Graphics
  • Multiplayer synchronization and event broadcasting
  • Backend Development

My Projects

Here are some of the projects I've been working on recently:

Unreal Engine, VR and Lidar Point Cloud Processing

I've been developing a huge lidar point cloud processing tools with Unreal Engine 5, which is one of my favorite game engines.

Unreal Engine Game Development

I also have been working on VR game with multiplayer using Unreal Engine 5. Now I'm going to develop an interactive drone's camera simulator using Unreal Engine and Cesium.

Backend Development

I've been working on a backend system using Golang that handles video and telemetry data stream from UAV. I was also involved in a large-scale service-oriented project that handled 500 MB/s of binary traffic and processed it in real time.

Drone Development

Previously, I was involved in a UAV project where I developed software for processing high-resolution aerial imagery. Here's a glimpse of the drone in action:

Drone Development

Vulkan and Computer Graphics

I'm also currently studying Vulkan and computer graphics, and I've been working on a project that involves creating a real-time 3D rendering engine. Recently, I created my own path-tracing renderer :)

Contact Me

If you'd like to get in touch, feel free to contact me via LinkedIn or Telegram Let's connect and build amazing things together!

Thank you for checking out my profile!

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  1. NixOS/nix NixOS/nix Public

    Nix, the purely functional package manager

    C++ 14.3k 1.6k