Prototypes developed during the Unity Learn VR Development
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Updated
Dec 19, 2023 - C#
Prototypes developed during the Unity Learn VR Development
My first VR project made with Unity XR Interaction Toolkit.
This VR application is set to be dynamic and controlled remotely by a Web Platform through WebSockets messages containing commands, it uses JSON and Protobuf. The 360/panoramic images are retrived from the server as binary when ordered by the Web Application, being processed in Unity to create the Sphere with 360º View.
Sample application to grab an object that makes sound in VR space.
Immerse yourself in the world of VR development with "VR-Learning-Tutorial". This tutorial series covers object interaction, physics, locomotion, UI integration, and more. Perfect for Unity enthusiasts looking to create captivating VR experiences.
Escape Ratonil VR by Jonatandb
SteamVR and XR Interaction Toolkit scripts to work them together
A prototype for a VR stealth game.
VR project for degree subject final work
Virtual Reality environment aimed at enhancing and training motor skills in individuals with Parkinson's disease
This project was developed in the context of the course of XR at ESPRIT School of Engineering. The goal was to create a VR game using Unity and the XR Plugin.
Learn the basics of setting up a VR project and implementing simple interactivity like locomotion and grabbing objects.
Unity prototype for an augmented reality resilience planner, using Oculus XR Plugin and the XR Interaction Toolkit as a starting point.
A Tape Measuring Application using Augmented Reality
360 VR tour and Scaled Model tour of Majuli River Island
A VR simulation of the experience inside a wind turbine in Unity.
Simple XR controller events emitter for Unity's XR Interaction Toolkit
Augment 3D models of human anatomy and view information about specific parts of the anatomy which you want to examine.
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