A multi-threaded, renderer independent, fully customizable TypeScript voxel engine.
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Updated
Nov 23, 2025 - TypeScript
A multi-threaded, renderer independent, fully customizable TypeScript voxel engine.
An open source voxel editor in the web
Minecraft clone in Three.js with procedural terrain generation (instancing and Perlin noise).
A voxel game made with threejs, inspired by minecraft.
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