A 2D volumetric lighting and shadowing solution for Unity
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Updated
Feb 18, 2016 - C#
A 2D volumetric lighting and shadowing solution for Unity
code of DenseVoxNet and 3D-DSN
An experimental Cinder + OpenVDB toolchain for doing realtime volumetric processing.
Volumetric cloud modeling and rendering for Blender.
Capturing volumetric videos with Google Tango, RealSense R200 and Delaunay triangulation
Unity Raymarching Examples
A Unity3D plugin for rendering Volume assets
A curated resource for all things pertaining to volumetric filmmaking 🎬
🎥 An A-Frame component for rendering DepthKit volumetric videos in WebVR
JS biomedical 3D image stack. Fast CPU rendering. Easy web app integration.
CloudCompare4D is a fork of CloudCompare that will unlock new volumetric video tools in the GUI and CLI interfaces, a sequence playback timeline and play controls, along with a batch processing queue, and Lua/Python scripting.
A WebVR volumetric video renderer that uses color-depth based videos hosted on Vimeo.
OpenGL application for viewing depth and color video streams from Intel RealSense cameras
PyTorch implementation of 'Squeeze and Excite' Guided Few Shot Segmentation of Volumetric Scans
Volumetric CNN for Emotion Recognition for iPhone face dataset
PyTorch implementation of V2V-PoseNet with IntegralPose/PoseFix loss
📺 Holographic fractals for Voxon volumetric display
A volumetric fog implementation in Unity.
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