Real-time N-body simulator implemented in OpenGL using Particle-Particle method with both CPU and GPU implementations accelerated with compute shaders.
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Updated
Apr 12, 2025 - C++
Real-time N-body simulator implemented in OpenGL using Particle-Particle method with both CPU and GPU implementations accelerated with compute shaders.
Black Hole Particle Simulation (BHPS)
Parinsula is an interactive visual simulator of relatively isolated systems, which are a particular type of complex system.
Packet Tracer is a cross-platform visual simulation tool designed by Cisco Systems that allows users to create network topologies and imitate modern computer networks.
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