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Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
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Mar 10, 2025 - HLSL
Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
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Apr 4, 2024 - HLSL
游戏捏脸,基于神经风格迁移框架生成逼真人脸
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Nov 28, 2019 - HLSL
A Unity port of Brunetons improved atmospheric scattering
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Jan 30, 2022 - HLSL
A simple Genshin Impact facial shader for Unity URP, based on NiloCat shader example
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Mar 4, 2025 - HLSL
Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.
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Aug 28, 2024 - HLSL
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