Hidden-detail game across Hiroshige's 53 Stations of the Tōkaidō — one HTML file, public-domain ukiyo-e, zero dependencies
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Updated
Jul 25, 2026 - HTML
Hidden-detail game across Hiroshige's 53 Stations of the Tōkaidō — one HTML file, public-domain ukiyo-e, zero dependencies
A photorealistic Japanese VR museum featuring ukiyo-e artworks with a RAG-powered local AI guide that can hear and speak to visitors. Non-invasive visitor behaviour tracking and analytics for exhibition optimization. Privacy-first, runs fully offline. Built with Unity intigrating technologies like Ollama LLMs, RAG, Whisper, Powershell TTS and more!
Curated metadata for Edo-period Japanese landscape prints and meisho-zue, georeferenced for citizen science on Smapshot.
Website for Drawing from the Crowd — a citizen science platform for georeferencing ukiyo-e and mapping the cultural geography of Edo-period Japan.
Turn any scene into a 1320×2868 iPhone wallpaper rendered as a late-Edo nishiki-e woodblock print — in the idiom of Yoshitoshi, Utamaro, Hokusai, or Kuniyoshi. Cloudflare Workers + Durable Object + Dashscope wan2.7-image-pro.
A live mapping of locally seen birds needed for our Life Lists, sourced from eBird.
Minimal gallery widget to embed in applications or obsidian
This project is an AI app for haiku generation. It receives a haiku theme as an input and then gives out the generated haiku in Japanese and Russian and creates a stunning and matching ukiyo-e illustration.
Fine-tuned Stable Diffusion XL for ukiyo-e art on an 8GB GPU — Hyper-SD fast mode, ControlNet, LoRA training, NF4 quantization, live Cloud Run demo, and a self-corrected CLIP-blindness study.
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